Dune III MUSH is set roughly 100 years prior to the opening of Dune, with House Corrino being firmly in control of the Imperium. Houses Atreides and Harkonnen are not nearly so pivotal to the plot as they are in the novel, though they do have a presence in the game. The Fremen, an unknown entity at this point in the timeline, have no real contact with the Known Universe. The Bene Gesserit Sisterhood remains quietly but firmly intertwined in the affairs of the Imperium, the true depth of their subtle influences sensed by none beyond their order. Kaitain, the Imperial Seat, is the center of role-play, although RP on the hereditary and contractual fiefs of the Houses Major is supported and encouraged. ...
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