Hogwarts Express
Harry Potter-themed MUSH (Multi-User Shared Hallucination) open from 2001 to 2009.
Address:

Db Size:
3092

Players Connected:
(N/A)

Maximum Connected:
42 (final 30 days)
Status:
DEAD (17 years)

Version:
TinyMUSH 3.1.p4

Average Connected:
9 (final 30 days)

Minimum Connected:
2 (final 30 days)
Description
We are one of the oldest Harry Potter themed games on the internet and we continue to look for creative roleplayers to join us. We offer roleplay in both the school itself and in London, where the rise of the mysterious Dark Lord, whose name must not be mentioned to power is taking place. Dumbledore is Headmaster at Hogwarts, and Barty Crouch is the head of the Department of Magical Law Enforcement. The world is being plunged ever further into the chaos and fear of Voldemort's first rise to power. Wizards and Witches are called forth to protect the Wizarding World as they know it. The lure of power, immortality, and promise of no longer needing to hide from muggle eyes is seductively calling to those who care to hear. We are a canon-driven game focusing on original characters, and maintain a PG rating in order to be family friendly. Character generation is easy (requiring a description and character background) and there is no additional application required for those who wish to play students or everyday adults. There are applications for rarer and more powerful characters, such as Aurors, Teachers, Animagi, Ministry Officials, and of course, Dark Wizards. We strongly encourage players to rp a student or grown-up character prior to applying for specialty chars. We are a canon-driven game focusing on original characters, and maintain a PG rating in order to be family friendly. Please see our extensive web page for additional information on the game.
- The Mud Connector (2009)

Links
Average Players Connected By Week
Average Players Connected By Season
Language:
English [1] [2]

Created:
May, 2001 [1]
2001 [2]
1 Jan 2001 [3]

Theme:
Harry Potter [1] [2] [4]
Contemporary [3]
Fantasy [5]

Location:
USA [1] [2]

Codebase:
TinyMUSH 3.0 [1]
TinyMUSH [2] [3] [4]
TinyMUSH 3.0.p4 [5]

Category:
Not Listed Here [2]

Description:
We are one of the oldest Harry Potter themed games on the internet and we continue to look for creative roleplayers to join us. We offer roleplay in both the school itself and in London, where the rise of the mysterious Dark Lord, whose name must not be mentioned to power is taking place. Dumbledore is Headmaster at Hogwarts, and Barty Crouch is the head of the Department of Magical Law Enforcement. The world is being plunged ever further into the chaos and fear of Voldemort's first rise to power. Wizards and Witches are called forth to protect the Wizarding World as they know it. The lure of power, immortality, and promise of no longer needing to hide from muggle eyes is seductively calling to those who care to hear. We are a canon-driven game focusing on original characters, and maintain a PG rating in order to be family friendly. Character generation is easy (requiring a description and character background) and there is no additional application required for those who wish to play students or everyday adults. There are applications for rarer and more powerful characters, such as Aurors, Teachers, Animagi, Ministry Officials, and of course, Dark Wizards. We strongly encourage players to rp a student or grown-up character prior to applying for specialty chars. We are a canon-driven game focusing on original characters, and maintain a PG rating in order to be family friendly. Please see our extensive web page for additional information on the game. [1]
Hogwarts Express MUSH is a Harry Potter themed game set as a prequel to the books (1970s). Characters are original as a rule, although book characters are in the background and occasionally appear for RP. We Offer planned TPs and spontaneous RP for both adult and student characters, newbie friendly environment and an excellent staff. We also have a coded Quidditch system. Regular student and adult characters undergo a simple chargen and approval process. Feature-type characters are by a short application. We are actively recruiting for most IC postions! The defeat of Grindelwald in 1945 has heralded a peace within the wizarding world that has stood for three decades. A generation of magical families has been born, enjoying the relative safety and quiet. But the headlines speak of new evil as murders, crimes of passion, and monster sightings are on the rise. Lord Voldemort, a strikingly seductive figure has started his rise to power, calling faithful wizard and witches to be Death Eaters to his side in increasing numbers. He appeals to those who wish to let the world know that magic exists, to those who yearn for the power and wealth that would bring, and those who search for immortality. The Ministry has found itself caught unawares, divided within itself, and is doing its best to supress information regarding the villian, not having gotten any substantial evidence on even his existance. People are very frightened of He-Who-Must-Not-Be-Named. Professor Dumbledore is one who will not be caught offguard by the growing darkness. He moves to protect the future of the wizarding world: the students currently attending his school, Hogwarts. Most of the students have heard the whispers; within the past year, the Dark Mark has been seen over the school. But even that doesn't slow down the race for the house and Quidditch cup, the taking of examinations or the endless list of homework required by the teachers. Embark on an adventure of a lifetime during the mid-1970s. Help Lord Voldemort in his rise to power or be a part of the Ministry as they scramble to maintain control. Maybe you wish to find yourself in the original Order of the Phoenix. Or perhaps, just perhaps you'd rather spend your time attending classes and winning points for your house at Hogwarts by playing Quidditch. Watch the world of Hogwarts Express unfold around you and engulf you with its charm. After all, it's magic! [2]
Hogwarts Express is one of the oldest HP games in existence today. We have followed the history of the world from the mid-1960s, through Voldemort's reign of terror, and are just now reaching 1981, the year Voldemort goes down. We intend to continue weaving our own unique plots in and through the history of the world. We have a thriving grown-up world in addition to the child's world of Hogwarts, and there's room for characters of nearly every sort. [3]
Ever wonder what it was like for the Marauders in a time where afros, bell bottoms and disco fever had the world enthralled, when the Dark Mark glowed green in the sky for the first time? We are one of the oldest Harry Potter themed games on the internet and we continue to look for creative roleplayers to join us. We offer roleplay in both the school itself and the adult world, where the rise of the mysterious Dark Lord, whose name must not be mentioned to power is taking place. Dumbledore is Headmaster at Hogwarts, and Barty Crouch is the head of the Department of Magical Law Enforcement. Domert Ardoss and Jovan Gravely have been brought to justice, but the Dark Mark is seen more and more. Wizards and Witches are called forth to protect the Wizarding World as they know it. The lure of power, immortality, and promise of no longer needing to hide from muggle eyes is seductively calling to those who care to hear. Character generation is easy and there is no application required for those who wish to play students or everyday adults. There are applications for rarer and more powerful characters, such as Aurors, Teachers, Animagi, Ministry Officials, Metamorphmagus, and of course, Dark Wizards! [4]
Harry Potter - 1960's - Friendly, safe RP. [5]

  1. MUDConnector.Com
  2. TopMUDSites.Com
  3. PennMUSH Community Portal
  4. Mud Magic
  5. The MUSH Warehouse
I played at HE for about 3.5 years. I loved it, I clicked with the other players. I made friends with staff and they were super nice. The people were hilarious and friendly. And though I didn't have a problem fitting in as a newbie, I did notice that other did. At first I thought, "Hey, maybe its their fault?" But as the years passed I did notice that it was rather clique-ish around here. The adult faction began to grow because players began joining the Ministry of Magic. And in short, it was like the big IT boom back in the 90s. Once people saw the amazing potential and fun in it, people started joining left and right. It drove the staff crazy! And then the Dark faction grew and caused more trouble. ICly, it cause the Hogwarts students faction to be put on restrictions because of safety. And that's perfectly understandable. But there was such a big HUGE concentration on the Ministry faction. Most of the TPs that occurred ALWAYS had the ministry dealing with it somehow. TPs for students lessened, TPs for Healers lessened. It was just MINISTRY, MINISTRY, VOLDEMORT, MINISTRY! I got bored, because I didn't have a ministry character. I had a student character. Not only that I was absent from the game for a bit of time. When I got back it was difficult to fit back in, and catch up on the stuff that's happened. Everytime I tried to catch up, I felt like the other players were pushing me back out again. So after 3.5 years of playing on the game I just decided to retire. HE, you were fun but I did have my reasons. So Main Complaints: Cliques Faction Neglect Staff Favoritism
TopMUDSites.Com Review by on Jul 17, 2006
I actually played this MUSH for several years, got disenchanted and came back after a long absence. I was surprised that background information and descriptions gleened and slightly edited from my previous character was now, not acceptable. Upon log in, had trouble with setting age/year code. Background was too short, description unacceptable. These were all resolved with some trepidation on my part. I then paged the staffer who had @mailed me with more concerns only to be told not to page people who were off duty. I failed to see why paging somoene who had sent you a message was wrong, nor why I was being repremanded for not checking duty status when I didn't even know (and shouldn't be expected to know) the command to check. Was accused of having the wrong attitude, booted, and password changed. Old hands are warned that this place seems overly picky and political. Newbies are warned that you'll probably be accused of having a similarly 'wrong attitude' My advice, after years of MUSHIng? Stay away, far far away.
TopMUDSites.Com Review by on Jul 12, 2006
I just started playing on Hogwarts Express, but I already enjoy it. They have helpful greeters, a good chargen process, and a good grasp of theme. I /was/ slightly confused when I first connected. I was coming over from playing on only PennMUSH based games to a TinyMUSH. Some of the differences in commands took a little while to get use to, but it wasn't too hard. I do recommend reading all their room descriptions carefully, they have useful information. Which brings me to my first complaint. The lack of a Newbie Trail. They have a '+beginner' command you can use, but even so. I think this MUSH could benifit from a series of rooms explaining how to move, page, talk, @emit, and talk on coms. That said, their helpfiles are pretty comprehensive, and their news files have useful information. On the topic of their news files, though, there could be a little more information in them. As it is, you have to ask greeters for a lot of help, or at least I did. They could use a little more information about in theme descriptions and backgrounds, but overall it is good. Thier approval system is slightly annoying. For even a normal character, it must be approved. Since greeters cannot do this, I've been told that it'll take '1-3 days'. It would improve the game if this were laxer, and you could start RPing before final approval comes through. It is unlikely that an un-approvable item in the character that passed by the greeters is going to come up in RP before a staff member sees it, and if it does it can be retconned. My last comment is something that is probably impossible to solve, but worth bringing up anyway. The way that the theme for students works--being based around a school year--means that people who are not starting at the beginning of an IC year have less opprotunities to get into activities such as Quidditch. I'm not sure how this would be fixed, but I thought I'd bring it up anyway. Definitely worth playing! Has a largish active playerbase, enough that it looks like I'll be able to find RP very often. Also, the theme makes it easy for students to find RP with any other student, unlike other MUSHes, where there's a smaller culture that you have to find RP in. 7/10
MudConnector.Com Review (Archived) by on Apr 18, 2006
I logged onto this MU* to check out the possibility for a good Harry Potter MU*---What I found was a true disappointment. First, they don't provide a message telling people who have newly logged on that '=new ' is the way to ask questions of staff while going through character generation. They leave this up to their 'newbie greeter' staff members, who weren't on the ball when I connected. On the same note, they don't provide a 'guest' character, in case someone who is simply curious about the MU would like to log on and check things out. Second, when asked about creating a character that would require an application (restricted types of characters,) one of the staffers told me that I would be better off creating a 'normal' character. When asked why, they said it gave them a chance to get to know a person's roleplaying style and it would give the applicant a better chance of being approved. When I said that a person who applies with a good, solid application should be approved on the basis of their application and not on their roleplaying style, the staffer said they'd found that method to be lacking. What, precisely, is the point of writing up a detailed application if all it takes to get approved is creating a 'normal' character and doing a little dance for the staffers? Why even have an application process? It is my advice that this MU is seriously lacking in social skills, helpfulness and their priorities are out of alignment. If you are new to MUs, I would suggest looking elsewhere. If you are a serious applicant, again, I would suggest looking elsewhere.
MudConnector.Com Review (Archived) by on Jan 23, 2006
Our newbie greeters responded within three minutes of the player connecting. Staff members are not robots. We have real lives; we also play on the game. Sometimes we look away from the screen. Sometimes we're in the middle of typing a pose in another window and don't click back to our staff window right away to find out what's blinking at us. This player misconstrued what staff was trying to tell her. We did not mean that anyone who we know gets a special character regardless of application quality. For something like a half-veela, which is what Victory was looking for, we always require an absolutely stellar app, even from a staff member. It raises a great big red flag when a player can't understand why we would want them to play for a while before we hand them a restricted or feature character. We never ask our players to jump through hoops or 'do a little dance' to impress us. What we are watching for is players who don't twink and who don't cause OOC issues with the rest of the players. We have a mix of longtime roleplayers and players who are starting on their first game both amongst the playerbase and the staff; we meant no disrespect to this player's experience, but every game has a different set of rules and interacts differently on a social level. In the nearly five years since Hogwarts Express opened we have seen time and time again that a player who makes a normal character, settles in, and then goes for a restricted or feature has more success both in finding approval and in integrating the restricted character into the rest of the game. A review of our newsfiles and bboard posts would have helped the player understand our game focuses on the wizards and witches of the HP universe. Unlike a superheroes or WoD game, where the majority of characters involve applications and are 'special', characters such as part veela, vampires, or werewolves are extremely limited on Hogwarts Express - to the extent that out of 500 characters, there are less than 10 of these types of characters. It's unfortunate that this player felt we were 'lacking in social skills and helpfulness' and that our 'priorities are out of alignment.' Our large, happy playerbase seems to indicate otherwise. She had the poor luck of logging in on a busy evening when many of our staff members were paying attention to real life rather than a computer game. By the way, instructions to access the newbie channel are available in the description of the Limbo room all new characters connect in. A certain degree of literacy is required to play a text-based game that relies so heavily on roleplay like Hogwarts Express.
MudConnector.Com Review (Archived) by on Feb 3, 2006
I've found Hogwarts Express very enjoyable, unlike this author. I will not comment on the =new argument. I also did not see the alert in the first room, but that was just because I was in a hurry. According to the other commenter, response to him was granted within 3 minutes. That's /fast/ for a MUSH. These people have lives. I hadn't even tried to make contact by the type one of them paged me. Read the +help and NEWS files. They have useful information. The request to make another character before a restricted one is perfectly reasonable. Many MUSHes make it a /requirement/, such as Elendor. There, you have to play for, I think it's 3 weeks and turn in an RP Log before you can apply for a restricted character. RPing style /is/ important for a restricted character. If you're one of 50 RCs, maybe one of 2 or 3 of course species, if that, people are going to want to RP with you. If your RPing style is horrible, they're not going to enjoy it, they're going to stop RPing with you, and the RC spot you were given was just wasted. I think it is this author who is lacking in social skills, who needs to read, and who needs to learn the realities of MUSHing.
MudConnector.Com Review (Archived) by on Apr 19, 2006
Hogwarts Express MUSH has issues. That's the nicest way I could say it. There's several little things that needle at begining players, and then there's the whole nasty subject of the major issues. I think, primary among them is some very heavy handed staff. The smallest issues will often result in everything from having a character removed, to even total sitebanning. It has, in fact, happened rather recently. Then, there's the question of the moral police. In recent months, the game's staff have taken it onto themselves to dictate just what a person can morally play. To put it midly, they are not receptive to homosexual characters, or players. THere is a rather long bulletin board post that says in part: (taken from the actual post) 2. Sexuality (It's the 70's folks! In conservative Britain!) Yes, this includes homosexual revelations. The policy I will take on all sexual issues is, "Don't ask, don't tell", meaning that it should NOT become the issue of an ic teacher or therapist, and you should not use it to make fellow players uncomfortable icly. Know your audience, use your discretion, as I will not dismiss complaints. This arose, after an openly homosexual player, had asked another for an IC date. (Female/Female) The girl was promptly sitebanned and the issue quickly swept under the rug. The problem is, now there is a rather understood current that if you are Gay, then you are not welcome on hogwarts express. There's several other issues that stem from the staff's inexperience. It's not uncommon to ask a question of some of the higher staff and have them either snap at you over asking it, or even write up a rather lengthy bbpost about how it's been outlawed now. The problem is, there are people in the "in crowd" who are allowed to do as they please. Do I sound bitter? Yes, I guess I am. I can't refer this game to anyone who wants a place where they will be accepted readily. However, if you're looking for a challenge, a place where you're not sure what to expect each day and worrying if your one little innocent comment will get you sitebanned.
TopMUDSites.Com Review by on Sep 12, 2005
brody is a nerd and this and all other mushes suck. brody is a nerd, find a realy game. brody is a nerd get real friends. brody is a nerd you are a nerd. brody is a nerd to complain about others reviews when its a review not a statment of other peoples opinions board thingy . brody has no life.
TopMUDSites.Com Review by on Dec 5, 2004
Rejected wrote: "i did not want to commit a full paragraph to describe a char that i have never played in a world i have never seen. with out a full paragraph description i wasnt allowed in the door, so i have no idea what the place is like, other than they are picky, and the commands are complex =new, @desc,.... why do i need to reach all over my keyboard for simple commands?" E-freaking-gads. Look, I don't even play this game. I don't run it. I'm in no way affiliated with it. And yet I feel compelled to step up and say: "What the hell?!" If Rejected had bothered to read through some news files or visit their website, he might have gotten a clue. If he'd done a little research into MUSHes, that probably would have helped too, because the commands he complains about are *common* among MUSHes and certainly not the sort of thing worthy of criticism. If you can't take the time to get to know a game or how it works, you aren't qualified to review it. It's that simple. Stick to the turf you know, Rejected, or get to know something about the strange new worlds before bouncing into them and expecting them to embrace you.
TopMUDSites.Com Review by on Dec 2, 2004
i did not want to commit a full paragraph to describe a char that i have never played in a world i have never seen. with out a full paragraph description i wasnt allowed in the door, so i have no idea what the place is like, other than they are picky, and the commands are complex =new, @desc,.... why do i need to reach all over my keyboard for simple commands?
TopMUDSites.Com Review by on Dec 2, 2004