7 Degrees of Freedom has now been in operation for over eight years, having just undergone a huge expansion involving 24 new quests and 4 new classes. Equipment storage has been added, and large expansions to several other zones have been implemented. Our quest and zone writers have added new material that gives the world a unique face and map. The game dynamically resets objects and mobiles in a way invisible to players. Once you have reach the level of Wizard you can become mortal again, and run more quests to try and reach the level of MasterWizard. Our quest information system assigns a combat and puzzle rating to each quest, to help you gear your challenge to your ability. As with most Abers, Roleplay is not encouraged and the main emphasis on the MUD is on everyone having a good time. The 7DOF ethos is that players should be permitted to enjoy their MUDing experience, hence we do not have niggling rules against quest recompletion, etc. We are open to our players' ideas and suggestions, and enjoy receiving submissions for new quests and zones. We also pride ourselves on not having tell-logging or snooping. Privacy is respected.
[1]
7 Degrees of Freedom worked for over a year before opening to the public. This was so that we could write some original game concepts and quests to guard against 'Just Another iDiRT Syndrome' Our quest and zone writers have added new quests and zones that give our world a unique face and map. The game dynamically resets objects and mobiles in a way invisible to players. Once you have reach the level of Wizard you can become mortal again (i.e. defrob/remort) and run more quests to try and reach the level of MasterWizard. As with most Abers, Roleplay is not encouraged and the main emphasis on the MUD is on everyone having a good time. The 7DOF ethos is that players should be permitted to enjoy their MUDing experience, hence we do not have niggling rules against quest recompletion, etc. We also pride ourselves on not having tell logging or snooping. Privacy is respected.
[2]
7 Degrees of Freedom has now been in operation for over eight years, having undergone a huge expansion involving 24 new quests and 4 new classes. Equipment storage has been added, and large expansions to several other zones have been implemented. Our quest and zone writers have added new material that gives the world a unique face and map. The game dynamically resets objects and mobiles in a way invisible to players. Once you have reach the level of Wizard you can become mortal again, and run more quests to try and reach the level of MasterWizard. Our quest information system assigns a combat and puzzle rating to each quest, to help you gear your challenge to your ability. As with most Abers, Roleplay is not encouraged and the main emphasis on the MUD is on everyone having a good time. The 7DOF ethos is that players should be permitted to enjoy their MUDing experience, hence we do not have niggling rules against quest recompletion. We are open to our players' ideas and suggestions, and enjoy receiving submissions for new quests and zones. We also pride ourselves on not having tell-logging or snooping. Privacy is respected.
[3]