8BitMUSH
Social-themed MUSH (Multi-User Shared Hallucination) founded in 2001.
Ranked 96th of 706 worlds statistically.
Ranked 7th of 65 worlds in the Social genre statistically.
Address:

Db Size:
51602

Players Connected:
16 (39 minutes ago)

Maximum Connected:
23 (last 30 days)
Status:
UP

Version:
TinyBit 1.6 (The One True MUSH Server)

Average Connected:
16 (last 60 days)

Minimum Connected:
11 (last 30 days)
Connection Screen
Detecting client...
 
 
                                                        
                               (8BIT MUSH)              
                        |                               
                      |_   _  select start              
                        |       ==    ==                
                                               B    A   
                               A Social MUSH           

 > Type 'create' to create a new character.
 > Type 'connect' to connect to an existing character.
 
Description
8BitMUSH is a collaborative virtual world, based upon text-based artwork (16-color ANSI Art, 256-color FANSI Art, and ASCII Art.) Every player is encouraged to extend the world with their own creations, and explore the creations of others. The community is very social, with a unique culture and over 10 years of history. The virtual world is based around a colorful megatropolis called ANSI City, with a surrounding suburbia and various other landscapes to explore and build upon. The virtual economy allows for players to run their own companies, invest in a stock market, and buy and sell products from various shops and vendors. Many projects and games have been coded on 8Bit using MUSHCode, the in-game programming language, including arcade games, toys, board interactive-fiction...
Read more at TopMudSites.Com

Links
Average Players Connected By Hour
Average Players Connected By Week
Total Players Connected By Genre
Average Players Connected By Day
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Total Players Connected By Server Type
Language:
English [1] [2]

Created:
April, 2001 [1]
2001 [2]
24 Apr 2001 [3]

Codebase:
TinyBit (PennMUSH Derived) [1]
MUSH [2]
PennMUSH [3]
Mush [4]
PennMUSH 1.8.1p8 [5]

Category:
Social [2]

Location:
USA [1]
Colorado, USA [2]

Server Type:
MUSH [1]

Theme:
ANSI Art + Open Building + Capitalism + Social [1] [2]
Other [3]
Social [4] [5]

Description:
8BitMUSH is a collaborative virtual world, based upon text-based artwork (16-color ANSI Art, 256-color FANSI Art, and ASCII Art.) Every player is encouraged to extend the world with their own creations, and explore the creations of others. The community is very social, with a unique culture and over 10 years of history. The virtual world is based around a colorful megatropolis called ANSI City, with a surrounding suburbia and various other landscapes to explore and build upon. The virtual economy allows for players to run their own companies, invest in a stock market, and buy and sell products from various shops and vendors. Many projects and games have been coded on 8Bit using MUSHCode, the in-game programming language, including arcade games, toys, board games, interactive-fiction puzzles, a space system and much more. There are also tools to create content without writing any code. http://AnsiArt.Com/Play [1] [2]
8BitMUSH is a collaborative virtual world, where every player is encouraged to extend the game with their own creations. 8Bit is text-based, enhanced with 256 colors and over a hundred symbol, shading, and line-drawing characters. Players combine them in clever ways (using our mouse-driven paint program) to draw FANSI Artwork. The community is very social, with over 10 years of history, real life gatherings, and a unique culture consisting of lava hats, cosmic mules and meeple hunting. A virtual economy allows players to run their own companies, invest in the stock market, and buy and sell products from various shops and vendors. Blast off into space and mine minerals and colonize planets. Explore the ocean in search of treasure, battling monsters and gaining experience. Solve interactive fiction puzzles, play board and arcade games, gamble at the casino, and explore hundreds of player-built areas. If THAT isn't enough to convince you: we also single-handedly won MUSH World War II, defeating tyranny and securing freedom for the entire MU* Community. You're welcome. [3]
* Building -- Free building, and lots of it. No quota. No theme. Build your own little house, castle, swamp, or area. * Exploring -- You'll find a variety of explorable areas including an extensive mountain area, a Super Mario Bros. area, and many player homes and lots. Players are often building new places to explore. * FANSI Art -- We support FLAG Extended Ansi Settings which provides for an extended character set: card suits, box drawing characters, and shading characters allowing for many pseudo-colors. Re-live the days of BBS art. * Coding -- We offer a ton of softcode to play with, including a playable MUSH Nintendo (with Tetris, Frogger and Mario Brothers), mapping droids for keeping track of places you've explored, and a whole slew of other code. We offer support for those looking to learn how to code. This includes player tutors, a 21 lesson coding tutorial, and plenty of unique functions. * Socializing -- We have a standard chat system where people can interact from anywhere on the MUSH. If you don't like to do anything but socialize that's fine with us. * Capitalism -- We have a company system and stock market which promotes the sales of goods and the competition of MUSH companies. Many of them sell products and compete for your daily paycheck. You can also invest in companies and attempt to make a profit. [4] [5]

  1. MUDConnector.Com
  2. TopMUDSites.Com
  3. PennMUSH Community Portal
  4. Mud Magic
  5. The MUSH Warehouse
Upon logging on you'll be greeted with possibly, the worst engine for a mud, ever. Awkward commands won't help new users at all. Along with horrible Ansi coding, but the horror is just beginning. You'll also be pestered constantly by spam. Tons of spam. Spam to vote on items players make. Spam to read things. Spam and more Spam. Ask a player for help, and you'll likely be treated rudely by one of the regulars. The features sound nice, until you discover how difficult getting anything in this game done really becomes. The very words of a seasoned player "We don't care about newbies. Leave". With such trashy attitudes, it's no wonder this is the first review for this mud. I am betting almost everyone who joins, is treated the same way. I, myself, witnessed three other new players quit within a day. I hung around for awhile to get a feel for the place. I wasted my time on a mud not worth it. Avoid this garbage mud at all costs.
MudConnector.Com Review by on Dec 7, 2004
Slops, 8bit is not a 'mud' nor does it have awkward commands, being that it uses a more streamlined user friendly tweak of base PennMUSH. 8bit is built on in game capitalism, hence the ads. The Ansi is not ansi at all, but FANSI, which you are given instructions on how to set up your MUSH client for before you can even get a lot or on grid. The problem with the unhelpfulness has been solved with disciplinary action and the making of a newbie channel.
MudConnector.Com Review by on Jan 23, 2005
Unfortunately, this man's words do have a specter of truth. There is a good deal of spam. So much is going on here, that yes, there is a great deal to take in and for the majority of users, most of it just glazes over. I remember plenty a MUD with worse spam throughout. But then, this isn't a MUD, and a lot of people prefer a bit of peace and quiet from their talkers. This man's argument begins to get faulty when he complains about commands. Yes, the commands are unwieldy for MUDers, since 8bit comes from a completely different direction of MU*. 8bit is coded in a base called 'Tiny-bit', which is a derivative of PennMUSH. Almost any standard PennMUSH commands function the same, except perhaps for the revamped mail system. Calling 8bit's commands unwieldy is a blow to every MUSH and MUX in existence, since each functions almost exactly the same. It’s obvious that this man was expecting a Diku, SMAUG, or ROM style Mud, but all he found was a talker and a haven for MUSH-coders. That would explain his disappointment quite easily. And as for the harsh attitudes? Yes, this MUSH is full of players who went through similarly rough encounters. It's full of seasoned MUSHers that have taken the worst the community has to offer, and had the drive to stick with it, to stay through it. It's no wonder they're a bit jaded, but beneath those rough experiences is a playerbase that can connect with people on another level. 8bit has a history of hazing it's members, but for better or worse, that's changing. Horrible ANSI code? Either he was confused about the MUSH standard ansi code (that's [ansi( , colored>)] ), or was intimidated by the ingenious works of FANSI. Surely if you follow the steps described upon login, you'll set your client up to use the FANSI correctly (namely, switch to Terminal), and be able to see large illustrations with shades, mixtures of and... Read More
MudConnector.Com Review by on Jan 23, 2005
Alright, first off, it's not a MUD, nor will it ever /be/ a MUD.It's PennMUSH. It may have different commands than what the average MUD-junkie is used to, but you learn to get used to it. The spam stopped a long time ago, and the admin imposed harsher consequences for annoying and insulting new players. And again, it's not a flipping MUD, it's a MUSH. How many times must I say it?
MudConnector.Com Review by on Jan 23, 2005