Ascension Sojourns
World of Darkness (Mage 20th Anniversary)-themed MUSH (Multi-User Shared Hallucination).
Ranked 238th of 784 worlds statistically.
Ranked 8th of 21 worlds in the World of Darkness genre statistically.
Address:

Db Size:
(Unknown)

Players Connected:
6 (4 days ago)

Maximum Connected:
6 (last 30 days)
Status:
UP

Version:
MUSH

Average Connected:
5 (last 60 days)

Minimum Connected:
5 (last 30 days)
Connection Screen
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 .      .-'                                                      `-/\_
  _/\.-'                    ASCENSION  SOJOURNS                   __/~\/\-.__
.'                                                                           `.dp     
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  "connect Guest guest" connects you to a guest character.
  "connect <name> <password>" connects you to an existing character.
      
  "create <name> <password>" creates a new character.

     PLEASE PUT NAMES WITH SPACES IN THEM IN QUOTES!
    
 
   "QUIT" exits the game and saves your character.

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    NOTE:  Staff is typically online in the evenings Central US time. 
    Please check back if you have questions and we are not available.
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Description
In 1999 the red star Talos appeared in the sky the week after the horror of the Time of Nightmares ended. Scholars and talking heads appeared around the world to discuss how such a thing was the herald of cataclysm, with ancient peoples believing that it protrayed a coming cataclysm. Some even say that it burnished the sky a blood red the day Mount Vesuvius buried Pompeii. A Grand Convocation was call pulling more than 500 mages and their custodes to hide inside the Horizon Realm of Unity. They are the survivors of apocalypse who have lived hiding within their own world for more than 24 years. As the two decades of isolation from the world they abandoned have passed, resources such as and...
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Links
Average Players Connected By Week
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Language:
English [1]

Codebase:
[Unknown] Rhost [1]

Location:
USA [1]

Theme:
Adult [1]

Description:
In 1999 the red star Talos appeared in the sky the week after the horror of the Time of Nightmares ended. Scholars and talking heads appeared around the world to discuss how such a thing was the herald of cataclysm, with ancient peoples believing that it protrayed a coming cataclysm. Some even say that it burnished the sky a blood red the day Mount Vesuvius buried Pompeii. A Grand Convocation was call pulling more than 500 mages and their custodes to hide inside the Horizon Realm of Unity. They are the survivors of apocalypse who have lived hiding within their own world for more than 24 years. As the two decades of isolation from the world they abandoned have passed, resources such as Quintessence and Tass have become commodities. Not enough for the many and horded by the few. Fractures have started to appear among the factions of Unity leading to the question of how will they continue to survive? Is it worth trying to fix the small pocket of reality that the magi survive in? Or would it be better to escape and see what became of the world? Ascension Sojourns in a Mage 20th Anniversary game accepting beta testers ahead of a soft opening this fall, and grand opening this winter. Tradition Mage, Mortals, Sorcerers, Psychics, and Bygone are currently accepted. Bonus char-gen XP will be given if you tell us where you saw this ad. We are looking for active players who want to write stories and be involved with plots. Each group, cabal or otherwise, will decide a “plot night” which will run like a weekly (or what works for the group) tabletop session with staff to advance game plots, and/or complete your groups +requests. Between sessions player are welcome to role-play amongst themselves as on any mush. [1]

  1. MUDConnector.Com