ConQUEST
Fantasy-themed MUD (Multi-User Dungeon) open from 2004 to 2012.
Address:

Db Size:
(Unknown)

Players Connected:
(N/A)

Maximum Connected:
(Unknown)
Status:
DEAD (12 years)

Version:
NakedMud

Average Connected:
1 (final estimate)

Minimum Connected:
(Unknown)
Connection Screen

                  ____             ___  _   _ _____ ____ _____ 
                 / ___|___  _ __  / _ \| | | | ____/ ___|_   _|
                | |   / _ \| '_ \| | | | | | |  _| \___ \ | |  
                | |__| (_) | | | | |_| | |_| | |___ ___) || |  
          (@_    \____\___/|_| |_|\__\_\\___/|_____|____/ |_|  
           ) \____________________________________________________
    (O)8888{}<___________________________________________________/
           )_/                                    By Geoff Hollis
          (@       
               (best viewed with green text on a black screen)


== Options Are ================================================================
     Load account   : load   <account> <password>
     Create account : create <account> <password>
     Play as guest  : guest
===============================================================================

Choose an option: 
Description
ConQUEST is now open for playtesting! Every effort has been put into creating an interactive, interesting, detailed world. Right now ConQUEST features its main city, Moonhaven, where adventurers can explore and interact with residents. In the coming months, work will begin on a persistent world where people can build cities, form alliances, raid caravans, delve dungeons, or simply plant gardens! Current features include: * fast-paced, interactive combat system * custom client available * over 300 skills and spells * advancement through quests and puzzle solving * interactive NPCs; learn by talking to NPCs and questing * classless advancement
- The Mud Connector (2009)

Links
Created:
June, 2006 [1]
2004 [2]
2005 [3]

Theme:
Fantasy and Adventure [1]
fantasy [2]

Location:
Canada [2]
USA [3]

Family:
Custom [3]

Sub Genre:
Medieval Fantasy [3]

Gameplay:
Adventure, Player versus Player, Hack and Slash [3]

Codebase:
[Custom] NakedMud [1]
Custom - NakedMud [2]
NakedMud [3]

Language:
English [2] [3]

Category:
Medieval Fantasy [2]

Genre:
Fantasy [3]

Game System:
Custom [3]

Description:
ConQUEST is now open for playtesting! Every effort has been put into creating an interactive, interesting, detailed world. Right now ConQUEST features its main city, Moonhaven, where adventurers can explore and interact with residents. In the coming months, work will begin on a persistent world where people can build cities, form alliances, raid caravans, delve dungeons, or simply plant gardens! Current features include: * fast-paced, interactive combat system * custom client available * over 300 skills and spells * advancement through quests and puzzle solving * interactive NPCs; learn by talking to NPCs and questing * classless advancement [1]
Every effort has been put into creating an interactive, interesting, detailed world. ConQUEST features its main city, Moonhaven, where adventurers can explore and interact with its residents. Once you learn the ropes of the game, venture out into the wilderness and explore dungeons, build guild houses, gain prestige throughout the land, and craft ancient artifacts! Current features include: * fast-paced, interactive combat system * over 300 skills and spells * detailed crafting and trading system * All equipment outside of the newbie zone is player made * advancement through quests and puzzle solving * interactive NPCs; learn by talking to NPCs and questing * classless, level-less advancement * guilds and player-created guild houses * framework for players to submit their own monster and recipe ideas which become part of the game when approved. * custom client available [2]

  1. MUDConnector.Com
  2. TopMUDSites.Com
  3. MUD Server Status Protocol (MSSP)
Custom crafting system, world map, town map, mining, lumbering, player lairs, dungeons, mobs are loaded randomly around the world based on terrain/location, randomly loaded dungeons, a VERY balanced fighting system, friendly players, and the ConQUEST's. Items are crafted by players and can be customized to fit their needs. The world map is quite large and offers a wide variety of monster encounters. Mining/Lumbering is used to gather most 'materials' to craft. Player lairs are created by players to hoard their items, protecting them with hired guards throughout the world. Player lairs can be raided by other players and offer a fun and unique way to gather items that you wouldn't otherwise have. Dungeons are randomly spawned across the world map offering different degrees of challenges to players. The fighting system is so very well balanced I don't even know where to start. Players are friendly to new players, and offer guidance to the lost adventurer. ConQUEST's offer challenges that are weekly ranked granting prizes to those who place the best. Stop in and give it a shot.
MudConnector.Com Review (Archived) by on Dec 3, 2011
I stumbled across conQUEST while looking for a new type of mudding experience. Tired of the repetitive grind for levels and and such and looking for a more indepth, skill-based game I got extremely lucky. conQUEST doesn't have as much vertical growth, however it's spans horizontally indefinitely. There is no limit to the type of character you can try and play to find what works best for you. There is no cost or penalty for re-rolling your character to try out new skill combinations. Some icing on the cake is the crafting system. It's not as tedious as some I've run across, it is more passive but still involving as you gain more proficiency in the various trades. Not the mention the special recipes you can find to give your character and edge with your favorite build or even open up new ones by skillfully combining the different skill-sets. And the cherry on top of it all is the custom lairs and the dungeon runs. Any player can create, design and stock their own personal lair and attach it to the world for added content. There are also dungeons that spawn open for players to group up and go out hunting for treasure. All in all this is an awesome game with constant development happening staff-side with an open channel to players for ideas and feedback. If you're interested in a new, challenging experience with a lot of fun and a steady growth in the playerbase, I urge you to check it out.
MudConnector.Com Review (Archived) by on Jul 23, 2011