Conflicts of Earth: Awakenings
Sci-Fi-themed MUSH (Multi-User Shared Hallucination) open from 2001 to 2008.
Address:

Db Size:
(Unknown)

Players Connected:
(N/A)

Maximum Connected:
(Unknown)
Status:
DEAD (18 years)

Version:
PennMUSH 1.7.6p16

Average Connected:
0 (final estimate)

Minimum Connected:
(Unknown)
Description
The 2nd Stellar War ended a year ago, yet the aftermath of decades of war is still being felt throughout the nations of Sol System. The Terran Commonwealth like other governments is reeling from economic collapse, social unrest, rampant crime, and government corruption. Further compacting an already tense situation are the former slaves that Jacob Delousie, the instigator of the 2nd Stellar War, left as his legacy. The Brownians, a genetically engineered slave race, and their Cyborg brethren are the center of a whirlwind of social pressures. Radicals desire their complete extermination their allies wish them to have equal rights under the constitution. Led by their young leader, Zachary Kabatz, they struggle to find an identity for themselves in a society that wants but...
Read more at TopMudSites.Com

Links
Language:
English [1]

Created:
2001 [1]

Theme:
Original Science Fiction [1] [3]

Location:
USA [1]

Codebase:
PennMUSH - Utilizes RealSpace space engine [1]
PennMUSH 1.7.5p1 [3]

Category:
Futuristic [1]
Role-playing Science Fiction worlds [2]

Description:
The 2nd Stellar War ended a year ago, yet the aftermath of decades of war is still being felt throughout the nations of Sol System. The Terran Commonwealth like other governments is reeling from economic collapse, social unrest, rampant crime, and government corruption. Further compacting an already tense situation are the former slaves that Jacob Delousie, the instigator of the 2nd Stellar War, left as his legacy. The Brownians, a genetically engineered slave race, and their Cyborg brethren are the center of a whirlwind of social pressures. Radicals desire their complete extermination their allies wish them to have equal rights under the constitution. Led by their young leader, Zachary Kabatz, they struggle to find an identity for themselves in a society that wants nothing but to grind them into dust. The year is 2542; the only thing left for the tattered remnants of the Terran Commonwealth and its citizens is hope. Conflicts of Earth: Awakenings requires experienced role-players to take part in an exciting and dynamic RP environment. Many opportunities abound in this rich theme content for those up for a challenge. Come visit at starwolf.org 3333 or visit our web-site at www.conflictsofearth.org [1]
Development site for Star Wolf server gamesites. Used for contacting host personnel for assistance and guidance. * COE is closed for RolePlay * [2]
Humanity stands on the brink of intersteller travel, internal and external forces vie for control of the direction of humanity. [3]

  1. TopMUDSites.Com
  2. Pueblo/UE World List
  3. The MUSH Warehouse
The stars have beckoned countless generations of countless races... civilizations grew and fell beneath their watchful eyes. Ever just out of reach but always in the imaginations of those who dared to dream. The wonders of space are many, its dangers even greater, yet the siren call could not be ignored. Races around the galaxy pulled themselves out of the muck and flung themselves from their homeworlds to explore the heavens. The vastness of space does not seem so vast when you come face to face with another being, whose ways are alien from your own, and who lives on a world somewhere out there under a different star. It is a time of realizations, of conflict, of Awakenings. So things sit now in the galaxy, where will events lead? That is the Foreword of COE: Awakenings MUSH, and aptly describes the state of uncertainty present in the IC world. The year is 2542, and the 2nd Interstellar War was just ended, leaving the solar system to rebuild. Players can take part in variaty of roles in the Terran Commonwealth, the stellar nation that took the blunt of the fighting. Terrorists, pirates, racists, crimelords, and the cyborg soldiers and genetically engineered laborers of the war struggle to carve out a piece of the action for themselves. Roleplaying opportunites are limitless. From the lowlife street thugs doing the bidding of the crimelords, to the fighter jocks of the Terran Commonwealth Navy, defending Earth in it's vulverablr post-war state. COE is a Roleplaying focused MUSH, rather than combat oriented, but that doesn't there's a lack of excitement. From pitched space battles against pirates, to shady underworld dealings, to court room drama... COE offers something for every taste. If you're interested, come check it out at www.conflictsofearth.org, or login at starwolf.org port 3333.
TopMUDSites.Com Review by on Mar 23, 2001