CrystalMUSH is dated after the three Crystal Singer books, by Anne McCaffery, perhaps several hundred years after Crystal Line. However, we have *not* incorporated the changes Lars Dahl made to Guild Operations. IE, singers don't make day trips with supplied site coordinates, nor is the Guild openly recruiting candidates. This also means that Full Disclosure is still necessary, as the Ballybran symbiont is still a closely guarded Guild secret. People applying to the Heptite Guild for membership should not have knowledge of the symbiont until after disclosure.
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CrystalMUSH is a role-playing game based on the Crystal Singer series by Anne McCaffrey. This MUSH has something for any McCaffrey fan. We have opportunities for those who enjoy building, those who enjoy coding, and those who enjoy short and long-term roleplay. The game consists of approximately +70K lines of MUSHcode that provides an operating and functional universe containing objects such as space shuttles, airsleds, sonic crystal cutters, crystal, vendors and catering units, and a fully functional economy. We have a 3-D world (which is actually a doughnut-shaped torus) and multiple facities both on and off-world. Players with a competitive bent can work to attain a high financial or expertise ranking in their trade, as well.
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Based on Anne McCaffrey's Crystal Singer novels. A quiet but nicely done little place.
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