If you like magic, glory and games that take the time that they are worth then you will love dod. I've been playing dod for a few years now and i love it! I'm working on more characters because dod is a neverending game of searching, learning, adepting spells, solving mysteries (quests) and much, much more!! We have a lot of players but we always welcome more and you can be sure there will be someone there to help you if you are in need and there are plenty of helpfiles for self teaching. I hope you will join us and enjoy the world of the Dawn of Demise!
The Dawn of Demise, in my opinion, should be listed above the #1 TMC listing. The world is unlike any other mud I've played, as most are simply clones of other muds. DoD has original areas, and even a few areas based upon ageless AD&D questbooks. If there is something you are looking for in a mud, DoD has it, and if it doesn't probably will if you give your ideas to the immortals. The Staff is awesome. I, in fact, am applying to be an immortal myself. They are quick to help out with problems, unlike other muds I've played where the admins are online but currently at McD's. I've been around on this mud for a little over 5 years, and there are still several things I don't know about the all areas. There are that many things to do in the world of the Dawn. Dod has the option to be PvP or Peaceful, with the option to change without having to make a new character. Also the Dawn has an arena setup so Peaceful characters can do battle in PvP without being PvP. Areas are still popping up. There are always new things to do. Recently there was a playerwipe, so everyone can start fresh. Everyone has a chance to own that clan, or whatever you may. Final word. DoD is a mud that I will never decide has 'gotten old' I've never found another mud that even compared to it. Come on in, make a character or five, and get caught up in the Dawn yourself. My name is Lotus. I'm a Gith Assassin. And I'll gladly help anyone that needs help with just about anything. See ya on the Dawn of Demise.
I have been playing for about 8 years, I have had many great times on this mud. It's very fun and very Roleplay oriented. You can dual class (level to 100 one class and then choose another class and level to 100 again and then combined it makes a dual class with both classes' skills) You can slay fantasy style monsters, do quests to find rare gems, kill other players or be peaceful non pvp. You can use your imagination to it's fullest extent and enjoy your adventure into The Dawn of Demise!! We are always willing to help with anything you might need; so come join us, we're waiting for you!
In terms of area, this is a very large mud with plenty to do. We are currently in a rebuilding stage as far as the pbase goes, but it will get bigger. If you're looking for a mud that doesn't have a ton of people logged on constantly getting in the way of your quests, this is the mud for you. You'll get to know all the players very well, and the staff is eager to help new people and we are currently building new areas. I've been friends with a lot of the players on here for years now, and we play other games together as well. This is the kind of mud that you will want to play for a while.
I've been playing on the Dawn of Demise long enough that my original review has long since dropped off Mud Connector. I came to DoD after the previous MUD I was playing degenerated into an unpleasant, name- calling mess. I wasn't a party to that drama, but found it imposs- ible to concentrate nonetheless. I liked the SMAUG codebase, so I took a look around the SMAUG web ring until I found DoD. The Dawn of Demise is quite enjoyable. Unlike the previous MUD I had played, it wasn't tough on newbies. (No more dying and losing levels because my character is too weak to fight a squirrel!) At the same time, not everything is handed to you on a silver platter. DoD has a variety of classes, races, areas, clans, and quests - a good enough mix to make it interesting. After creating numerous characters and exploring much of the MUD (still haven't covered it all), I was invited to be an Immortal. Since becoming an Imm, I have greater knowledge of the inner work- ings of SMAUG, and thus I better appreciate the hard work of our coders. The staff of DoD have made a great many modifications to SMAUG, many of which are publicly available. And we try to be as helpful as possible to our players. To that end, we are currently working on a Wiki walkthough of the MUD [tdod.org/wiki] which explains everything from getting started to commands to quests, even revealing spoilers. Unfortunately, our playerbase is very low at the moment. Which, of course, is why I'm writing a review. I can't claim that the MUD is perfect, but what is? We just bought a new server, so we're not going away any time soon. I know we face stiff competition from MMORPGs and that text-based MUDs probably seem ancient by comparison. I, however, appreciate the greater versatility and literary quality of the text-based MUD. Obviously, you do as well, or you wouldn't be here. So, if you are at all inclined, check us out.
Having owned my own mud and played on numerous others, I have become extremely picky when finding a new realm. Dawn's modified smaug totally blew me away when I first arrived. Everything from the dual class code to the quest system impressed me. If the technical side of the mud doesn't catch your attention, then the staff will. Dawn's immortal staff, as well as their dual avatar playerbase, are all very helpful to newbies. I played this realm for about a year and then became a staff member and I have loved it ever since. If you decide to give us a try, my name is Myz, and I'd be glad to help you with any questions you may have.
If you like AD&D you will like DoD. If you could never get into AD&D, this is much better(more visual). I love it there. I started out as a warrior and now have a few alts there. You have bunches of choices for races and classes, so it's hard to get bored with it. There are lots of areas to search, things to learn, spells to adept, quests to solve for glory and experience, and so much more! We can always use new blood and the other players are very helpful too. There are also a lot of helpfiles for self teaching. Come join us and enjoy the fun world of Dawn of Demise!
Dawn of Demise is a good mud if your new to mudding. Its newbie friendly with players willing to help out. There is a lot to explore and quests to do, so come try it, you can even pk if you choose to, or remain peaceful. Come level and explore DOD.
Since I started playing dod I've experienced annoying newbies(kids, altrag, etc.)not to name any names. Anyway, since I started I was chimaira, the sea-elf thief, and became a member of the clan sylvan empire. From there it was all fun. Endless possibilties of where to go and so many things to do. Then I joined guardians of sigil and from there I flourished and leaped onward. Dod is a very friendly mud and has a wide member base it has so many options on things to do and trouble to cause. I like it because I've brought in 14 new people and they in a short period of time became very good players. It is a very easy game to master and play with great skill. Just playing dod I've gotten into smaug programing and I am in the process of building my own mud. But that is all thanks to minex and gangien.
About 2 years ago I started playing MUDs, but couldn't find one that worked out right for me. I found one that was fun, but I never had the time to really get into it. That was DoD (Dawn of Demise). I stopped playing muds for about 6 months, and one day I found my old MUD client on my computer, so I figured I'd try it out again. I made a Mage called Dagger. I played it for a little while and was hooked. Eventually I decided to make an Angel; Reaver. Soon after, even though i still wasn't the greatest MUDer out there, I joined the Sylvan Empire, a newly created Clan. Soon i was a leader of the clan, and I got lots of help to enhance my MUDing skills. Now my Assassin, Lotr, is the leader of his own clan, and I have an immortal on DoD's Buildport. Basically I'm trying to say that even if you are new to MUDing, or an old veteran, DoD is an excellent place to play, be it Hack'n'Slashing Mobs, or Slaughtering your enemy clan members in pk. Here at DoD, the Imms are friendly, and willing to help you out with any problem you may have, as are many of the old Dual-Classed Avatars. I can't do enough to thank the many of them that helped me out when I had problems, whatever they were. Thank you all. And for those of you who haven't spent time in the realm of the Dawn of Demise, come check it out. You won't be disappointed.
There's thousands of muds out there. Some work and some do not. Some are worth playing and some aren't even worth the effort of making a character. But some muds, the real dedicated ones, are overlooked. Hidden underneath the other imitations. The Dawn of Demise is one of those muds. My review would probably be just like any others so I'll make it short. This mud does have talent. Yes, the pbase is small atm, but usually becomes addictive to those that stumble across DoD. Pkills exists. Roleplay is encouraged and growing. It's well built with no modern objects mixed with a fantasy world. You won't see a knight drinking a coke and eating chips, nor wielding a double-barrel shotgun. DoD mostly revolves around AD&D. There are clans to join, and clans to be made. Orders, Guilds. Wars, Chaos, Peace and even Betrayal, but most of all, Fun. Dawn of Demise for life...
PLAY DAWN OF DEMISE!!! ITS GREAT!!! WHY ARE YOU STILL READING GO PLAY DOD!!!
dawn of demise was the first mud ive gotten to play and like. its very easy to get a start on and there are always people on that know what they're doing. the imms are nice people and will help if you ask. and most of the people who would help if you just asked. all this mud really needs is more players. try it out.
Dawn of Demise (dod for short) is pretty easy to comprehend the commands and quite friendly to people new and old in the mud games. There is a large selection of classes, races, skills, monsters, and equipment-almost enough to seem daunting at first. If you are new to muds and trying this one, I would recommend a warrior, ranger, or thief to start with. Dod has a lot to offer players, and the only thing it seems to lack is a larger number of players. The players that are on the mud are friendly to new players, answering questions and giving old gear to people sometimes. This one has quickly become one of my more played games, give it a try sometime to find out why