Fallout MUSH
Fallout-themed MUSH (Multi-User Shared Hallucination) open from 2006 to 2008.
Address:

Db Size:
3011

Players Connected:
(N/A)

Maximum Connected:
(Unknown)
Status:
DEAD (9 years)

Version:
MUSH

Average Connected:
0 (final estimate)

Minimum Connected:
(Unknown)
Description
War. War never changes. The Romans waged war to gather slaves and wealth. Spain built an empire from its lust for gold and territory. Hitler shaped a battered Germany into an economic superpower. But war never changes. In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons. Petroleum and Uranium. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth. In 2077, the storm of world war had come again. In two brief hours, most of the planet was reduced to cinders. And from the ashes of nuclear devastation, a new civilization would struggle to arise. War never changes. The scale changes. The weapons change. Tanks and air strikes, submarines and satellites are replaced by spears and blades, rifles and lasers. Where multinational alliances fought, now only scattered tribes and towns fight. But we fight anyway. Once we dreamed of peace. But war never changes. Welcome to Fallout, your Post-Apocalyptic Nuclear Reality. Fallout MUSH is a new game in constant development set in Interplay's popular Fallout Universe. A hundred years after a nuclear holocaust, scattered survivors have rebuilt a new society, but one frought with danger. Drawing inspiration from classic post-apocalypse movies and a retro 50's Red Scare theme, the universe is rich, detailed and easy to pick up. Our game centers around an area not seen in the Fallout games themselves, the East coast around the trade city of Haven in what was once New York. New and old faces will show up there, and players will be free to create a character best suiting their roleplaying tastes. The actions of players guide the world, with many becoming freelance adventurers or even raider warlords commanding whole settlements. Our address is mush.vault-tek.com port 4201. Our website is at www.vault-tek.com Come and take a look how life is after the bomb!
- The Mud Connector (2009)

Created:
April, 2006 [1]

Theme:
Post Apocalypse [1]

Codebase:
Custom Codebase PennMUSH [1]

Description:
War. War never changes. The Romans waged war to gather slaves and wealth. Spain built an empire from its lust for gold and territory. Hitler shaped a battered Germany into an economic superpower. But war never changes. In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons. Petroleum and Uranium. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth. In 2077, the storm of world war had come again. In two brief hours, most of the planet was reduced to cinders. And from the ashes of nuclear devastation, a new civilization would struggle to arise. War never changes. The scale changes. The weapons change. Tanks and air strikes, submarines and satellites are replaced by spears and blades, rifles and lasers. Where multinational alliances fought, now only scattered tribes and towns fight. But we fight anyway. Once we dreamed of peace. But war never changes. Welcome to Fallout, your Post-Apocalyptic Nuclear Reality. Fallout MUSH is a new game in constant development set in Interplay's popular Fallout Universe. A hundred years after a nuclear holocaust, scattered survivors have rebuilt a new society, but one frought with danger. Drawing inspiration from classic post-apocalypse movies and a retro 50's Red Scare theme, the universe is rich, detailed and easy to pick up. Our game centers around an area not seen in the Fallout games themselves, the East coast around the trade city of Haven in what was once New York. New and old faces will show up there, and players will be free to create a character best suiting their roleplaying tastes. The actions of players guide the world, with many becoming freelance adventurers or even raider warlords commanding whole settlements. Our address is mush.vault-tek.com port 4201. Our website is at www.vault-tek.com Come and take a look how life is after the bomb! [1]

  1. MUDConnector.Com
Fallout MUSH, a grand idea that I'm surprised no one had brought around before. I've been playing here for roughly a year now, and aside from a hiatus or two from online gaming altogether, I have kept coming back. The theme is a big part of it, one that I, among many other people, love. Many know the story behind Fallout, a series of nuclear strikes and the people that survive in the underground vaults, and how war never changes. Though this takes a slightly different change of scenery. As opposed to the west coast where the first two Fallout games took place, Fallout MUSH is on the east coast; right up around central New York, and the surrounding area. There are several fleshed out communities on the grid, ranging from Nova Redmond, a religious center of Reavers; to Deadwater, a dirty raider town taking its name from the lake outside of town. There's also a few tribal spots, and then there's Haven, which most of the game centers around. Set atop a vault, it opened and quickly became a center of commerce. The roleplaying, for the most part, is superb. The only problem is, we just don't have enough players. Weekly, and often bi-weekly plots are run by the staff, mostly the ever-obliging Spirit. On the subject of the staff, there aren't too many, and usually, the only ones you see are Spirit and War. However, both are approachable and friendly, willing to help. Character generation is easy to get through, and applications are often reviewed as soon as you finish, as its a high priority to get new people playing fairly quickly. Honestly, the only problem with the place is the lack of people sometimes. I know, as a jaded online gamer myself, that you must have heard that time and again, but it is the truth. The community is all friendly, the roleplaying is great, and getting into the MUSH is easy and pain free.
MudConnector.Com Review (Archived) by on Jan 21, 2007