Final Fantasy MUX
Final Fantasy-themed MUX (Multi-User eXperience) open from 1998 to 2024.
Address:

Db Size:
1669

Players Connected:
(N/A)

Maximum Connected:
(Unknown)
Status:
DOWN (47 days)

Version:
MUX 2.10.1.12

Average Connected:
0 (final estimate)

Minimum Connected:
(Unknown)
Connection Screen
------------------------------------------------------------------------
o /|            #######################################     #+ ###  |\ o
 //          +    ###################/|##############  #             \\
//|                 #############_##//#############     +            |\\
|/|      +# ##        ###########\\//############     #  #           |\|
|/      # ##  +           ######//\\#########        ###   ##         \|
|     +      #              ###//  \|###### :        +                 |
o               +           F I N A L     ::                           o
|  ...               ::      F A N T A S Y                             |
|\ .   ::     .      :      // MUX             .          :    .      /|
|\|       :     .          //  /                         :    .  .:: |/|
\\|:::::::   ....   ::  : //  /   :         ::     ::.       .::::   |//
 \\     :::::            //  /  ::           :::            ::       //
o \|:::::::::...:::::::::::::::::::::::::::::::...:...:::.....::::: |/ o
------------------------------------------------------------------------
-The following commands work at this login screen:
  "connect <name> <password>" connects you to an existing character. 
  "connect Guest guest" connects you to a Guest character.
  "WHO" tells you who is logged in to the game (case sensitive).
  "QUIT" exits the game (case sensitive at login screen). 
-The following commands only work when connected to a character: 
  "news" gives information about the theme and other items of interest.
  "help" gives help on the commands. 
 
  An application is required to get a character. Instructions on what to
  include in your application and what format to use, as well as other
  general information about the MUX, can be found on the website at
  http://ffmux.savingthrow.org.  Once you finish your application,
  email it to ffmuxapps@googlegroups.com.  Applications that don't follow
  the guidelines provided in the news files and on the website will be
  immediately rejected.  General questions can also be sent to
  ffmuxapps@googlegroups.com, however it is generally easier to connect
  as a guest and page a staff member for help.
------------------------------------------------------------------------------
Description
FFMUX IS CLOSING ON 9/28/14! Thank you for 16 years!
- The Mud Connector (2016)

Links
Language:
English [1] [2]

Created:
September, 1998 [1]
1998 [2]
1 Sep 1998 [3]

Theme:
The Final Fantasy Series (Including anime/movies) [1]
'Final Fantasy' [2]
Fantasy [3] [6]
Final Fantasy [5]

Location:
USA [1]
United States [2]

Codebase:
[MUX] MUX 2.9.1.8 [1]
MUX [2]
Mux [3]
TinyMUX [5]
MUX 2.3.3.22 [6]

Category:
Not Listed Here [2]
Worlds for Fans, Fantasy Role-playing Worlds [4]

Description:
FFMUX IS CLOSING ON 9/28/14! Thank you for 16 years! [1]
Background: Many worlds were caught in a great cataclysm. Some were unescapable and threatened to annihilate all life as it was known. That was when the Espers arrived. The Convergence, as they call it, pulled fragments of these ill-fated worlds together as a final effort to preserve as much life as possible. These divine spirits combined their efforts and became the architects for what is now known as the Converged World. However, their first attempts created a world both violent and unstable. The very balance of life and death was overturned ? even the Lifestream was nearly dried up. Despite all of their efforts, the Espers were far too exhausted to shape the world closer to perfection. Thus, they rested. The survivors of each world would have to endure. During the Espers? slumber, the people of the world slowly but surely started anew. Most were unaware of the hows and whys about the Convergence, but time eventually came to shed light and understanding. Though within a few years, the world saw a massive upheaval. The Second Convergence was more violent than the first. Knowing full well that those already in the Converged World were in danger but also that they were powerless to control it, the Espers gathered as many people as they could and brought them to safety as the world outside reshaped itself. The people were returned to a new world and as before, life moved on. As history recollects, a new world was inadvertently pulled in by this Convergence. Theirs was impacted heavily by the manipulation of time-?an effect, as would be revealed later, that came along with them. Years rolled past yet again. World powers rose and fell, people came and went, and the world slowly but surely began the slow and laborious task of restoring balance-?and it would have succeeded, were it not for the Four Fiends. As the very epitome of the four elements, these malicious creatures held within them the already fragile balance of the world. In order to secure the future of the world, they had to be destroyed?and destroyed, they were. The destruction of the Four Fiends was a blessing in disguise. While the balance of the world was secured, the sudden shift caused yet another cataclysm. The sky went pitch black and even the wind stopped, but only momentarily before the ground erupted into chaotic rumbling and shaking. The change was later noted as the easiest transition in history, as the upheaval passed almost as swiftly as it came. Once again, a lasting calm spanned across the world. The years that followed are noted in history as having been the time when civilizations flourished the most, the lands were lush and the seas were as crystal. Even in the face of a great plague that corrupted thousands of the world's people, the Converged World endured. Then Sin came. Sin, the great destructive beast from Spiran legend, was bred from the darkest desires of Maester Yevon. He rose to destroy and consume that which he did not deem worthy of "his" world. As humans have a tendency to breed heroes to face adversity, so did heroes rise up and defeat Sin. Upon the death of the destructor, the sudden flood of spiritual energy saturated the Lifestream, and the planet cried out as she was torn apart by the Fourth Convergence. You have arrived at this world... a world recovering from the fourth major catalysm in their known history. This is where your story begins. Game Details : Final Fantasy MUX: The Converged World officially opened in the late nineties and has seen hundreds of characters both original and from the games, and certainly dozens of players whom have come and left their mark. Some have remained, some have moved on. That, though, is the beauty of the game. Final Fantasy MUX is a living, changing world where the actions of a dedicated player can change the face of the world's balance of power. Major political and social changes can and do happen, and players are encouraged to get active, take initiative, and become a part of history. Primarily, FFMUX is a roleplay-centric game but as Final Fantasy is known for its combat, combat does exist in the form of consent-based roleplay. We do not have a combat system as we feel that it would detract from the immersion of the story. The game is currently in its fourth generation of management, currently placing emphasis on the fact that FFMUX is a player?s game. Plots of every scale, both player and staff-driven, political and social movements of unprecedented size, and a community both dedicated and driven are at the core. Now is your best opportunity to become a part of that world and place your story in the pages of history! [2]
Welcome to Final Fantasy MUX! The game officially opened in the late nineties and has seen hundreds of characters both original and from the games, and certainly dozens of players whom have come and left their mark. Some have remained, some have moved on. That, though, is the beauty of the game. Final Fantasy MUX is a living, changing world where the actions of a dedicated player can change the face of the world's balance of power. Major political and social changes can and do happen, and players are encouraged to get active, take initiative, and become a part of history. The game is currently in its third generation of management, currently placing emphasis on the fact that FFMUX is a player’s game. Plots of every scale, both player and staff-driven, political and social movements of unprecedented size, and a community both dedicated and driven are at the core. Now is your best opportunity to become a part of that world and place your story in the pages of history! [3]
FFMUX is the home of the original Convergence - which megred the worlds of every Final Fantasy together, from the original NES Final Fantasy straight up through the MMORPG FFXI, and various offshoots like the movie and animes alike. Wars have been fought between nations the likes of Baron and Figaro and technological superpowers like ShinRa. And all the while, our playerbase continues to grow, offering more and more opportunity for roleplay. With friendly staff and players, detailed help, news, and website, FFMUX is a good choice for Final Fantasy fans of all levels of roleplay experience. [4]
The sky went pitch black, everything around you stopped, but only momentarily before the ground erupted into a chaotic rumbling and shaking...yet seemingly as quickly as it started, it was all over. Just an earthquake? Not quite. The Third Convergence had come and gone. A huge tree, the Iifa Tree, looms south of Baron, while the tiny Orbonne Monastery shares the coast with the military city of Junon. And deep in the mountains of the Northern Continent lies a new castle, home of the Beoulves, Igros. Final Fantasy MUX was born sometime in mid-late September of 1998. The original concept had been to provide a role-playing environment which was layered - having a separate IC grid for a different Final Fantasy game. While it had potential, the concept was not without flaw or problems. A gradual decline in staff activity and dedication continuously delayed the official opening of the MUX. By January, most 'worlds' were incomplete, and some had barely even been started. Come February of '99, the ownership of the MUX had been placed in the hands of the only staffer who remained from the very beginning. Much work was needed if the place was to ever open and become successful. And so it began, a rebirth before a full birth. Ideas were formed, policies re-written, and a story background was created. Of the few resources available, rooms from the various unfinished grids were put together as one grid. Figaro, Baron, Midgar... all of these and more would exist in the same world. Thus the Convergence began. It was mid-May '99 when the MUX was finally opened for players. Since then, much has changed, growth continues, and as of June 22, 2001, another new world has been born of turmoil. This is the Third Convergence. Mid-December, 2004 brought a new disaster to the people of FFMUX - not one in game, but one that befell the game itself. A hard drive crash on the server that ran the game resulted in the loss of not only FFMUX, but several other games as well, without reliable backups. The staff and playerbase pulled together, however, and early in February of 2005, the MUX was reopened, having been thoroughly cleaned and rebuilt from scratch, with new, improved descriptions, a redesigned grid, and far fewer junk objects clogging the database. Since then, the massive Triumvirate TP has concluded, the finale of which brought the highest player turnout since the Second Convergence - 50 players online at the same time. [5]
The Original Final Fantasy MUX - Covergence. Come play where all worlds have collided! [6]

  1. MUDConnector.Com
  2. TopMUDSites.Com
  3. PennMUSH Community Portal
  4. Pueblo/UE World List
  5. Mud Magic
  6. The MUSH Warehouse
I've been a member of Final Fantasy MUX since about 2002, with on and off hiatus times in between. The game's quality has grown and grown over time, and despite a crippling database crash is slowly getting back on its feet and regaining its players. I miss the old days when we'd have 20+ people in the same scene during a large scale plot and hope that those days will come again soon. The sheer freedom of this game has allowed me to take my character, General Hein from Final Fantasy: The Spirits Within, to much higher marks than normally allowed. Your character isn't held back by anything but what you can write down. I think any and all Final Fantasy fans should at LEAST check this place out. I need more people to stuff into my coat. *nods* Hein/Jericho
MudConnector.Com Review (Archived) by on Feb 21, 2006