FurryFaire
Furry-themed MUCK (Multi-User Character Kingdom) that closed in 2024.
Address:

Db Size:
(Unknown)

Players Connected:
(N/A)

Maximum Connected:
(Unknown)
Status:
DEAD (1 year)

Version:
ProtoMUCK

Average Connected:
0 (final estimate)

Minimum Connected:
(Unknown)
Connection Screen

Welcome to
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             | |_ | | | | '__| '__| | | | |_ / _` | | '__/ _ \
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             |_|   \__,_|_|  |_|   \__, |_|  \__,_|_|_|  \___|
                                   |___/
                                    http://www.furryfaire.org
 
FurryFaire is a 100% Anthropomorphic, Fantasy-Medieval Roleplaying MUCK.
FurryFaire is Copyrighted 2005 by FurryFaire and its admins.
All other content within retains copyrights of respective authors.
 
-> Existing players: to connect, type 'connect [name] [password]'.
-> Guests: please type 'connect guest guest'.
-> To request a new character, type '@request' AFTER you log in.
-> After logging in: use the 'wizzes' command to see what wizards are online.
 
All users of FurryFaire are bound by our AUP. Type 'news aup' to read the AUP.
7 players on right now.  Log on and become another one!
Description
FurryFaire is a 100% anthro, middle-ages roleplaying MUCK. It uses a unique roleplaying system, allowing character growth and flexibility. Players can choose from a variety of races, groups, nations, and magical styles, granting them plenty of options for character design.
Read more at MUDConnect.Com

Links
Language:
English [1]

Codebase:
[MUCK] Proto MUCK [1]
ProtoMUCK [2]

Family:
MUCK [2]

Location:
Australia [1]

Theme:
100% Anthropomorphic, Fantasy-Medieval Roleplaying MUCK [1]

Category:
Fantasy Role-playing Worlds, Swords and Sorcery worlds [3]

Description:
FurryFaire is a 100% anthro, middle-ages roleplaying MUCK. It uses a unique roleplaying system, allowing character growth and flexibility. Players can choose from a variety of races, groups, nations, and magical styles, granting them plenty of options for character design. [1]
FurryFaire is a furry-themed medieval roleplaying and social MUCK. we have lots of areas for players to explore, including FurryShire, Nycthalinth, and Anaitha. We have friendly wizzards and players and we're constantly growing, so come join us for some fun and role-playing. [3]
A 100% anthropomorphic Medieval/Fantasy roleplaying and social MUCK, featuring some of the most intriguing and fun roleplaying and "in-character" gaming around, with a large and scenic medieval/fantasy land to play in, with several towns, and kingdoms to explore. The roleplaying staff has been expanded to better organize TinyPlots and there is extensive online help for newbies to roleplaying MUCKs. Characters can be requested online. [4]

  1. MUDConnector.Com
  2. MUD Server Status Protocol (MSSP)
  3. Pueblo/UE World List
  4. Rhal's Furry MU*s Page
When I first began roleplaying on FurryFaire so many years ago, the game was a lot of fun. It fluctuated between a light free form system and something with some minor stats. The administration had trouble coming up with anything worthwhile and, yet, despite a few power gamers out there things worked out well and everyone had fun. The administration switched hands several times due to personal issues and in 2004, the game switched hands to Shiro, before then known as Foxtrot. He began using the medium to primarily promote and take ideas for his own homebrew roleplaying game business and in turn forced the entire game under a set of roleplaying rules that, for all intents and purposes, is meant for tabletop gaming. The rules are so heavily skewed and unbalanced it prompted a lot of complaints from players that fell mostly on deaf ears. As a result most scenes that used the system dragged out much longer than necessary often resulting in much more OOC chatter about what to do than focusing on a campaign's story. Often the head wizard would 'godmode' many things, using much OOC knowledge in order to proclaim the final word on any scene or campaign. He has been known to give his own characters extra bonuses in order to power them up faster than regular players. In many cases he would play more than one of his own characters in some campaigns in order to railroad outcomes to his desire. This reviewer witnessed firsthand on more than one occasion the headwizard intentionally using OOC knowledge and several of his characters at once in order to kill other player-characters he simply and personally did not like. The game overall has the potential to be fun. The setting is well thought out and the players themselves are a good bunch of people. Unfortunately the main wizard staff is full of bias and is more concerned with personal welfare than listening to player suggestions. The game rules and magic system are extremely confusing and convoluted, making this game more of a MUD in disguise.
MudConnector.Com Review by on Jul 23, 2013
The staff has undergone a new regime change with a different head-wiz (myself) and there's no god-mode via system tweaks allowed anymore. :)
MudConnector.Com Review by on Jul 22, 2013