Glynrhos: the Guilded Age
Fantasy-themed MUX (Multi-User eXperience) founded in 2008.
Ranked 628th of 848 worlds statistically.
Ranked 249th of 357 worlds in the Fantasy genre statistically.
Address:

Db Size:
420

Players Connected:
0 (55 minutes ago)

Maximum Connected:
3 (last 30 days)
Status:
UP

Version:
MUX 2.9.1.8

Average Connected:
0 (last 30 days)

Minimum Connected:
0 (last 30 days)
Connection Screen
Welcome to Glynrhos: the Guilded Age!

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  "connect <name> <password>" connects you to an existing character.
  "WHO" tells you who is logged in to the game (case sensitive).
  "QUIT" exits the game and saves your character.

  If you want a character, e-mail your request to ravensun@gmail.com. 

  Include in your request the character name and password you want.
 
  New characters are normally created within 24 hours.

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Description
Our tale begins in one dark night... ...with carnage... The royal family slaughtered, a young man steps in to fill the void, setting a blood-soaked crown on his head. King Osric turns the city in new directions while rumors of the Night of Blood are killed with the same ruthless efficiency that broke the royal line, and those who dare to speak out are soon meat for the crows... Sixteen years later... King Osric holds the kingdom, controlling it through force and fear; his Guilds hold commerce in a stranglehold. Fiends prowl outside the walls, and, some whisper, within them as well. Evil rules the streets, and few are those, brave, or...
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Created:
September, 2008 [1]

Theme:
Original Fantasy [1]

Codebase:
[MUX] [1]

Description:
Our tale begins in one dark night... ...with carnage... The royal family slaughtered, a young man steps in to fill the void, setting a blood-soaked crown on his head. King Osric turns the city in new directions while rumors of the Night of Blood are killed with the same ruthless efficiency that broke the royal line, and those who dare to speak out are soon meat for the crows... Sixteen years later... King Osric holds the kingdom, controlling it through force and fear; his Guilds hold commerce in a stranglehold. Fiends prowl outside the walls, and, some whisper, within them as well. Evil rules the streets, and few are those, brave, foolish, or desperate, who dare to walk alone after dark. The gods remember... And the ways of peace and freedom forgotten by some live on in the hearts and minds of heroes determined to see Glynrhos restored to her former glory. Fighting both directly and in more subtle ways, they are not without hope or resources. But they cannot win this war alone. They need allies .... ...They need you. [1]

  1. MUDConnector.Com