This is a fantasy world rediscovering itself, slowly the explored boundaries are pushed back and new lands and peoples discovered, with much more to be found. As time passes secrets are uncovered, dangers surmounted and kudos gained by the brave. The use of quests is extensive with levelling quests and title quests available and more being designed at all times. We use an entirely player driven clan system where they can create and maintain their own groups with options for alliances should they be necessary. Another approved form of player killing is through the use of Assassin Contracts to add that personalised touch to a pkill. This engine has been heavily modified over time and continues to be so to meet the demands of the database and players. We hope you enjoy our world and if visiting consider staying.
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The lands of stone is a fantasy world, based around three primary towns. Though there are other settlements these are the main 'civilised' ones. Hidden enemies do not like the thought of a spreading civilisation and are prepared to do anything to stop it.
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