The Final Challenge
Fantasy-themed MUD (Multi-User Dungeon) founded in 1993.
Ranked 488th of 788 worlds statistically.
Ranked 214th of 360 worlds in the Fantasy genre statistically.
Address:

Db Size:
(Unknown)

Players Connected:
0 (21 minutes ago)

Maximum Connected:
5 (last 30 days)
Status:
UP

Version:
Diku

Average Connected:
0 (last 30 days)

Minimum Connected:
0 (last 30 days)
Connection Screen

______  __                  ______                        ___
/\__  _\/\ \                /\  ___\  __                  /\_ \
\/_/\ \/\ \ \___      __    \ \ \__/ /\_\    ___      __  \//\ \
  \ \ \ \ \  _ `\  /'__`\   \ \  _\ \/\ \ /' _ `\  /'__`\  \ \ \
   \ \ \ \ \ \ \ \/\  __/    \ \ \/  \ \ \/\ \/\ \/\ \L\.\_ \_\ \_
    \ \_\ \ \_\ \_\ \____\    \ \_\   \ \_\ \_\ \_\ \__/.\_\/\____\
     \/_/  \/_/\/_/\/____/     \/_/    \/_/\/_/\/_/\/__/\/_/\/____/
____     __                ___    ___
/\  _`\  /\ \              /\_ \  /\_ \
\ \ \/\_\\ \ \___      __  \//\ \ \//\ \      __    ___      __      __
\ \ \/_/_\ \  _ `\  /'__`\  \ \ \  \ \ \   /'__`\/' _ `\  /'_ `\  /'__`\
 \ \ \L\ \\ \ \ \ \/\ \L\.\_ \_\ \_ \_\ \_/\  __//\ \/\ \/\ \L\ \/\  __/
  \ \____/ \ \_\ \_\ \__/.\_\/\____\/\____\ \____\ \_\ \_\ \____ \ \____\
   \/___/   \/_/\/_/\/__/\/_/\/____/\/____/\/____/\/_/\/_/\/___L\ \/____/
                                                            /\____/
                                                            \_/__/


  Diku Mud was created by Hans Henrik St{rfeldt, Katja Nyboe, Tom Madsen, 
Michael Seifert, and Sebastian Hammer. 08/01/93 Merc 2.1 Furey, Hatchet, Kahn

        TFC WEB SITE  : http://www.tfcmud.com
        TFC FORUMS    : http://forums.tfcmud.com 
        TWITTER       : http://twitter.com/tfcmud
        WIKI          : http://wiki.tfcmud.com
        FACEBOOK      : http://www.facebook.com/tfcmud
        GOOGLE        : http://google.com/+Tfcmud

By what name do you wish to be known? 
Description
The Final Challenge began in March of 1994, and is more commonly known to those who play it as TFC or 'the mud'. It has a dedicated, addicted, & friendly player base from all over the world that enjoys meeting new people and interacting. TFC attracts a variety of types of players. You'll find players who place a heavy emphasis on role- playing, those who are PKers, those who enjoy the puzzles, challenges, and mobmasteries in the game, those who enjoy exploring the almost entirely unique 12,000+ room world, those who like to sit and chat, & those who are a mixture of all of the above. And you won't get lost in the crowd - since there are generally 20-30 people online a...
Read more at MUDConnect.Com

Links
Average Players Connected By Hour
Average Players Connected By Week
Average Players Connected By Day
Average Players Connected By Season
Language:
English [1] [2]

Codebase:
[Dikumud] Heavily modified Diku/Merc [1]
Merc - Yes, heavily modified [2]
Merc [5]

Created:
1994 [2]

Location:
USA [1] [2]

Theme:
DnD /D&D ® adventure fantasy MUD. [1]
A challenging environment [2]
Player Kill [5]

Category:
Medieval Fantasy [2]
Swords and Sorcery worlds [3]

Description:
The Final Challenge began in March of 1994, and is more commonly known to those who play it as TFC or 'the mud'. It has a dedicated, addicted, & friendly player base from all over the world that enjoys meeting new people and interacting. TFC attracts a variety of types of players. You'll find players who place a heavy emphasis on role- playing, those who are PKers, those who enjoy the puzzles, challenges, and mobmasteries in the game, those who enjoy exploring the almost entirely unique 12,000+ room world, those who like to sit and chat, & those who are a mixture of all of the above. And you won't get lost in the crowd - since there are generally 20-30 people online at a time. TFC has a god-follower system and a variety of alignment flavors that a character can choose from. Of course, characters can also go it on their own and remain unaligned. Characters may dual and triple class as well. Players may also have multiple characters (and many do), so long as they are not online at the same time and are played as separate individuals. Stop by mud.finalchallenge.net 4000 and check it out for yourself. [1]
Live since 1994, The Final Challenge MUD has continued to grow and evolve. TFC has unique opporunities for adventure, roleplaying and exploration. A God-Follower system, PK Model system, home cities for each of the ten races, and over 60 (over 160 total) custom zones you won't find anywhere else. With automated and God run quests as well, The Final Challenge is a mud for experienced player and newcomer to muds alike. [2]
The Final Challenge (TFC) is a world which seeks to attract those players who are truly interested in Role-Playing - the alignment, sex, race, and all related aspects of the character in question should be developed to their fullest potential. Every character is a separate individual and should be played as such; emotional baggage or grudges are not to be carried from one character to another. [3]
The Final Challenge MUD is one of the most challenging, satisfying, and addicting MUDs on the internet. TFC as it is called by its players has been up for over 3 years, and is now at version 3.0 of the never ending process to bring the Internet community a dynamic, fun, and challenging place to test their MUD skills. Sporting over 10,000 rooms, ten races, unique areas, and an intricate God/Follower system, TFC has kept players coming back again and again. [4]
Live since 1994, The Final Challenge MUD has continued to grow and evolve. TFC has unique opporunities for adventure, roleplaying and exploration. A God-Follower system, PK Model system, seven implmented classes and others in development, home cities for each of the ten races, and over 60 custom zones you won't find anywhere (including the one described below) else makes The Final Challenge a mud for experienced player and newcomer to muds alike. The cave is dark, shadows stretching acros the stone floor like reaching fingers. Pine needles scatter the floor, tossed in by the ever present breeze that flows over these southern mountains. Faint traces of moonlight from outside are all that illuminate its single occupant. The warrior moans in his sleep, the evidence of uneasy dreams written clearly across his face. Crying out, he thrashes madly, warning in incoherant mumbles of the terror to come. On his guard even in sleep, his hand shifts to grasp his blade. The low hoot of an owl marks the hour of midnight. With a loud CRACK! a portal opens, and you are faced with the choice: Dare you enter this realm of dreams within the mind of the sleeper? Or will you flee this nightmare? Come and explore our website home, which includes biographies of the Immortal staff, world and racial histories, interactive maps, and help for new players at http://www.finalchallenge.net/ or, connect to The Final Challenge! [5]

  1. MUDConnector.Com
  2. TopMUDSites.Com
  3. Pueblo/UE World List
  4. Zuggsoft MUD List
  5. Mud Magic
I have played TFC for several years now and overall have had a very enjoyable experience. Lots of time and effort has been put into making it a great MUD and the FLI's and implementer continue to be active, do quests, update, and improve the MUD. The community is tight but competitive and the gameplay is fun and not confusing like some other MUD's I have visited. For new players the tutorial process is well laid out and new players are welcomed wholeheartedly (unlike some MUD's where the favorite word seems to be NOOB). So what can you expect? Lots of great zones to xp in and explore, good player base which will support the new player and challenge the experienced player, & immortals who care and are active.
MudConnector.Com Review by on Apr 22, 2012
I just wanted to take a few moments to let everyone know about The Final Challenge. I've been playing for 10 years now and still going! TFC as we refer to it as, was the first MUD I ever played - I've played several others, and even worked on others which were well established and reputable but even still - TFC has always felt like home. The MUD to me embodies perfection, balance is the best way to describe it. Whatever path you choose, you are the only determining factor on how well you will do. - Randomly generated items create a scramble for trying to create the best equipment sets. - God led followings allow for a very rich game play experience. - PK is a game of wits and skills. - Automated questions you can do practically any time. - MySQL enhanced MUD allows for even more indepth game play. - Very established and dedicated player base. I could go on forever but the only way to really understand everything TFC has to offer is to play. You may find it difficult at first but there is always someone willing to help, myself included! http://finalchallenge.net port 4000 Hope to see you there! Lycron
MudConnector.Com Review by on Dec 10, 2009
Hi, as of now I am Blake. I've played TFC for about 8 years now off and on. It's the only MUD that I could get into. I've tried others, but the environment was not the same. Over the past few years players have for some reason dropped, so I am writing my experience with TFC to help attract more players. After all the years I have been playing, I still have yet many many areas to explore on this game. It has a huge realm for you adventurers out there! Almost everyone is helpful! You will quickly learn how to play. I, myself, am a half-ogre. I started this character for fun, then addiction kicked in and he became a serious player. Everytime I log in I have fun! EVERYTIME!! Even if I get killed by another player, it is still fun!!!! SO JOIN US!!!!!! I'd love to see TFC boom back up like back in the early 2000s!
MudConnector.Com Review by on Jun 14, 2007
The Final Challenge is a mud like no other, and yes i know that this could be said about any mud once you get into it and see the effort and work that people put into them. But none i have played have ever reached the same level of what i'd like to call a 'worthy' mud. I've been with TFC for almost 8 years now, and of course i've had my ups and downs, and so has the mud. But no matter what happens i keep comming back. And so does everyone else who has left it. If it's not the awsome pk system, the delicately balanced class system or the literally _Massive_ world and mob programs, it's the community. TFC has a balanced community of the jerk ruthless pkers, and the sweet intrepid Rpers. Sooner or later the all die anyway, but that's just the fun of it. Now i'm not writing this review to help improve the playerbase by luring new people to the mud like many of the other reviews, mainly because TFC already has a healthy playerbase to my standards. I'm writing this because i spent a year+ wandering from mud to mud, not finding anything that comes even close to TFC in all aspects, and i'd just like to share the TFC experience with you. I know for a fact that once you see it for yourself, and get in a few of PvP battles and find a following(clan) that fits you, then you won't regret checking it out. Viscous
MudConnector.Com Review by on Jan 9, 2006
Welcome to The Final Challenge (TFC). A world of miraculous Mages; benevolent Clerics; spiritualist Shaman; burly Warriors; capable Rangers; cunning Thieves; intimidating Thugs; and entertaining Bards. Upon entering the world, you will have any of these powerful classes to choose from, as well as having an option further along in your career to chose two other classes to add a more varied and exciting combination of skills and spells. You will also be able to choose from 10 different races: Human, Elf, Half-Elf, Halfling, Ogre, Minotaur, Gnome, Dwarf, Aarakocra, Giant-Kin; each with their own strengths and weaknesses, as well as different hometowns. TFC is home to a wide variety of players, those who have been mudding for 14+ years, as well as those who have only been mudding 14+ hours. With as much different playing styles as there are different muds, from the highbrow RP?er, to the hard core PK?er. Automated questing systems keep everyone busy, while the Immortals design everything from simple ?kill big mob, get cool item? to scavenger hunt, to extremely intricate multi-week quests. Powerful random items aplenty, and remarkable limited items coveted by those lucky and strong enough to obtain them keep the playing field fairly even. From the greenest newbie to the oldest salt, TFC has something for you. With a helpful Immortal staff more than willing to point you in the right direction, and experienced mortals very willing to assist any and all new players, TFC will make your stay fun, exciting, and unforgettable. Personally, I have been mudding for approximately 15 years, and even when I?ve found so called bigger and badder muds, I have always come back to TFC. It makes you feel at home. -Kethran, Blade of Fate.
MudConnector.Com Review by on Jan 5, 2006
Welcome to The Final Challenge (TFC). A world of miraculous Mages; benevolent Clerics; spiritualist Shaman; burly Warriors; capable Rangers; cunning Thieves; intimidating Thugs; and entertaining Bards. Upon entering the world, you will have any of these powerful classes to choose from, as well as having an option further along in your career to chose two other classes to add a more varied and exciting combination of skills and spells. You will also be able to choose from 10 different races: Human, Elf, Half-Elf, Halfling, Ogre, Minotaur, Gnome, Dwarf, Aarakocra, Giant-Kin; each with their own strengths and weaknesses, as well as different hometowns. TFC is home to a wide variety of players, those who have been mudding for 14+ years, as well as those who have only been mudding 14+ hours. With as much different playing styles as there are different muds, from the highbrow RP’er, to the hard core PK’er. Automated questing systems keep everyone busy, while the Immortals design everything from simple “kill big mob, get cool item” to scavenger hunt, to extremely intricate multi-week quests. Powerful random items aplenty, and remarkable limited items coveted by those lucky and strong enough to obtain them keep the playing field fairly even. From the greenest newbie to the oldest salt, TFC has something for you. With a helpful Immortal staff more than willing to point you in the right direction, and experienced mortals very willing to assist any and all new players, TFC will make your stay fun, exciting, and unforgettable. Personally, I have been mudding for approximately 15 years, and even when I’ve found so called bigger and badder muds, I have always come back to TFC. It makes you feel at home. -Kethran, Blade of Fate.
TopMUDSites.Com Review by on Dec 14, 2005
TFC - The Final Challenge - rocks. Here's why you should play: Random Equipment: No longer will players search for the same exact gear from the same exact creatures. While this gear exists, it is limited in the number that can exist. God/Follower System: Mortals can ascend to Immortality, allowing them to become Gods and have mortals worship them. This guild-like system is dynamic and interactive, creating a lot of conflict, alliances and more. Multi-Classing: Take up to 3 classes to level 30 each. Different combinations have different strengths and weaknesses. Non-biased Leadership: The Implementor isn't giving gear out to friends. He's not having a hissy fit and taking the mud down if someone gets mad at dying too much. He's not giving random spellups to players during PKs. Nothing will interfere with the player experience, the player skill, and the player's fun. PK: On most muds, PKing is often either fully removed, much too heavily restricted, or else the MUD degenerates into a PK fest. On TFC, the conflict, usually centered on your God and belief system, is dynamic and changing. Escaping from a PK attempt can be fairly easy if you know what you're doing, but staying ahead of your hunter can be difficult! It's level based, so you won't have to worry about gankings and the like. Database driven website, mud backend and more. Check out the website at www.finalchallenge.net or log on to mud.finalchallenge.net (4000) - Solaron
TopMUDSites.Com Review by on Oct 6, 2005
The Final Challenge is an awesome mud! The immortals have great followings that wage the war between good and evil. The classes are very balanced, each having special abilities over the other. The realm is almost completely original which is cool, because the areas were made by the people who play them. The players made neat zones that include a volcano that erupts and an elf town with magic elevators! The Final Challenge also has a bunch of nice people, always willing to help you out. I give this mud an A+, so hop over to mud.finalchallenge.net port 4000 and give it a try!
TopMUDSites.Com Review by on May 10, 2003