I have been playing WOL since late 05 - early 06. The PK aspect is easy to learn and tough to master. You have to put in many hours of golding, eq hunting, relic shopping, and questing just to get that perfect build. Thats ok though, everyone likes a game where you're constantly able to improve in someway. The staff is friendly, and they fix bugs/problems on the fly as you're playing while coding in whatever the new project may be. (new class soon available?) Just come play. You won't be disappointed... unless you like roleplay. Cause that's just silly. :)
This is probably the easiest Godwars mud/pk mud you could ever play. If you take the time to get the gold to forge & buy/loot the weapons/armor you need you can compete with just about anyone that you fight. There aren't any penalties for death, and most of the players are willing to help (such as myself) so there is alot of newbie friendliness to this mud. Also, the normal classes that you are used to on Dystopia-esque places are a bit different than what you are used to, so the variety in the races make for interesting builds for the different character classes. Overall, I would say this is one of the better pk muds I have tried, and believe me, I've tried quite a few.
Much better than when i first started playing. The class system is always being updated and worked on to make gameplay fun. Most people are friendly, clans even help each other. Eq is constantly getting better and even the ability to make eq better that you have is fun. Yes, it a pk mud, but the ability to make money and get xp from mobs also makes it much more interesting than only being able to get money and xp from killing other players. Just my 2 cents :P
With one of the most impressive skill sets i've seen in a MUD, War of Legend has captured more than just my attention. With many classes and subclasses to choose from, and the infinite possibilities of random stat generated equipment, you will never have the same build on one character. Whether you choose to become an Unholy Dragoon and build your character to become an Unholy fire breathing dragon master or to becoming a perfect strength Pally to wipe out your enemies with a Holyshock, War of Legend has something for everyone. A very friendly staff adding new updates daily and supportive of newbies. A new clan system that allows clan-to-clan warfare, clan halls and ganking up on unsuspecting clan enemies Not only does War of Legend offer non-pvp fun, it also has an extensive tier system to separate the lowbies from the elite. If you're looking for a good PVP mud or just a place to build a character and see the many different skills, War of Legend is your place. Come join us down in War of Legend, and become a legend yourself. P.s. (BLACKJACK COMING SOON!) connect to us waroflegend.net port 4200
War of Legend is a vastly growing and popular mud. The 'diablo based' equipment system that loads randomly to mobiles with random stats, coupled with the 3 different tiers of each class system lets you become anything, and everything you could want to be - giving you COMPLETE control of YOUR build, and what you're capable of. The mud is going through constant updates, and now newly added (as of Dec. 17, 2007) Factions (clan system), this mud literally just became 5x more fun. The newly added system allows you to be in a 'Faction', more commonly known as a clan - and you're completely isolated from the regular mud environment in almost an entire new world called the 'Wild', where anything, and everything is legal - however you may still pk outside the Wild in the regular mud environment within the Might Rate/Level ranges in place. If you're looking for a new, well established place to play, and are awaiting a fun, likable staff/pbase, and you're tired of the same old boring hack and slash same class/race muds out there - and you're up to the challenge of making a name for yourself, then stop by and give: Godwars: War of Legends a shot - I promise you won't be disappointed. Thank you for your time, -Valiant AIM: JHigh1103 Email: JHigh1103@gmail.com In Game: Valiant, Vigilant
GodWars: War of Legend- An Epic Saga as recorded by Amarth In terms of definitive qualities, the beloved home of which I endearingly will henceforth abbreviate to 'WoL', is far too numerous in its independent entertainment values to be extracted from a modest review rather than pertinent first hand experience, however there are a few monumentally key factors that make it stand out and quite handily so from other Godwars-code based MUDs: The Class System: This isn't just the most unique and originally well thought out class system in the universe of Godwars alternatives, it's absolutely the best and most importantly ideally-balanced class system one may ever have the pleasure of partaking in. As many know, a great majority of Godwars MUDs are inclined to sketchy stock-based classes that are constantly under maintenance and drastically effect the playability and enjoyment of the game. Here, one will be immediately surprised to find upon logging into WoL that there is no question as to what path to take for the build of his or her character in terms of bias or advantage; many times a new player will be seen inquiring the others for a recommendation of class selection, each time the answer is 'Whatsoever best suits your taste' granted that every option is as excellent a choice as it's predecessor. Separated into five categories, so to speak, each class has three subclasses to choose from concerning the build of a character, prompting the player with even further means of development and interaction. With over a dozen unique class options for your character and an inconceivable number of ways to go about playing them, it is entirely at the discretion of the player how he or she chooses to about making a name in the MUD. Equipment: Like painfully few others, WoL is innovative with its very own system of items. Mobs spanning the entire MUD are individually loaded with unique weapons, armor and prizes that are refreshingly identical to no other item in game... Read More
I’ve been playing War of Legend for quite a bit now. I joined when I was looking for a good Godwars PK Mud. I must say I have been thoroughly impressed with the overall gameplay. The Pbase is very friendly and helpful and the classes are very indepth. There are the familiar Ninja and Demon classes, but it also has some unique classes such as Sentinels and Dragoons. Each class has additional subclasses that provide more specialization and challenges for each player. This means that there really is no end to the possibilities for creation. The PK in the game takes a bit to get used to, learning each classes ability and how to use them in battle. Also, you'll reach the point where you'll need to get rare equipment. Don't let the name fool you, it isn't overly difficult to find the equipment and many older members are willing to help. Other than that, there is still plenty of room for customization with forging equipment, purchasing tattoos, and buying unique equipment. Overall, if you are looking for a new MUD to try, or want to try a new challenge in PK, I would definitely suggest coming to War of Legends and checking us out. -Coran
War of legends is truelly a unique mud. I have been playing there about two weeks and have become truly addicted. The pbase is very friendly, and willing to help you out and guide you through your newbie time. The immortal staff is outstanding. *6 unique classes with at least 2 subclasses for each one. *Forge system that you can forge almost anything onto the equipment, then refine it for even more affects including insetting jewels. *Token system, spin a token and see if you get lucky or get punished. *Auction system *Unique and rare equipment items *Tattoos, can get them almost anywhere that increase your Mightrate, or other stats. I would definitely recomend checking this mud out. I did and haven't left yet. If you want something new, and new challenges swing on by. Need any help just look for Slair or Tvashtri. Hope to see you there!
I've been mudding for over a decade and this is one of the best muds I've ever come across. The mightrate system alows for alot more pking than a status based mud and provides for a more balanced pk experiance. The class selection is broad and interesting. I've seen many muds that had a ton of classes, but no one played half of them because they stunk. The coders have done such a great job balancing the classes that there is literally no class that can't rock. The eq system allows you to eq fairly quickly and be very competitive, but always leaves room for a little bit better eq which keeps things interesting. The imm staff is very professional with a few infrequent exceptions. In the year and a half I've played there I've never been treated unfairly, and more than fairly on a few occasions.
Hmm, War of legends. This mud is highly addictive and a very unique playing system. In this game, people are friendly if you're new, though some can be mean. Once you learn the basics of the mud, you're hooked. The system for PKing is unique. The ideas for factors on fighting is good. Depending on stats, hitroll, damroll based on your class, you can be really strong or either really weak with the right equipment, tattoos, and etc. PK powers are also very fun. You gain PK points and loose PK points. There are also days in which you earn certain bonuses. Slaughter, being able to travel to another player through nosummon configuration, allows you to also gain an addition 100 PK points when you kill someone. War, Double damage when fighting, Greed, Double gold when from mobs, Knowledge, Double exp, and Sword, twice the speed on training weapons. I have only been playing for 3 months, but I find myself not even going to school to play this game! Anyway come and try it out. There are alot more fun and exciting things on this mud that I haven't talked about so come and try it out and see what it's all about. If you have any questions just send me ( Squall, Nelastword, or Harima) a tell and I'll help you the best way I can.
As far as codebase this is a very addictive codebase, and some fun things to try out. The code does change a lot as the main coder is very dedicated. The mud actually boast a rather large pbase compared to most GW muds out there today, and for the most part, are extremely friendly for a GW. The downside is mainly the imm staff. Most the immortals do have mortal characters who I wouldn't say are set, but in my opinion are a little bit harder then most the people. It could be from their knowledge of the code, or other shady practices. The only real complaint about the place is the immortals abuse of power. One of their rules states to not be a jerk to newbies. When I told another mortal who was being a jerk to not be, his Immortal alt froze me.They recently hired a new imm who was a former, and still is a player. Another could be totally coincidental is the code supports lifesteal on death, this is a permanent transfer of stats when you kill someone. It is random, but I had a 3:1 PK/Death ratio, and I had stolen 2 times out of 120 kills, but was stolen from 7 times in 40 deaths. Coincidentally 3 of those steals came from immortals alternate characters. I would recommend this mud to new players, just learn who the immortals, and their chars are, and you can have a very fun time. As 95% of the pbase doesn't fall in this category.
WoL is definitely the best pk mud I have ever played. The world is original and easy to navigate with a great blend of ansi colors. So you don't have to strain your eyes to see what you want to, it just kind of pops out at you. The pk is high on skill. You don't just beat on each other and pray to god luck is on your side. Strategies are key... be it a stat strategy or a skill strategy there are hundreds of ways to play each class. Every day Radyth (imm coder) is adding in new things, or fixing things. It's safe to say the staff is on top of everything day or night. Come and give it a try just look for me on the who list and ask for help. I'm around often.
This is not an easy MUD to jump in and get an immediate feel for. You will have to think outside the box, for a change; This is a good thing. This is part of what makes War of Legend what it is. The classes, and subclasses, are arranged to be different from one another. The way you learn, use, and improve your abilities is unique for each combination, and allow for a great deal of character customization. You may choose a class that has more straightforward attacks and skills, or one that requires the use of combo attacks, allowing you to find new abilities, by experimentation. This not a MUD where all the classes have the same basic skill sets, with different names; You get to play the game differently with different types of characters. Equipment is fun and interesting to hunt for, with special affects, mods, and attributes set up in a way that most ANY creature has a chance of dropping a really nice item. Even powerful and sought after items are not exclusively carried by camped and predictable MOBs; The Diabloesque item system makes for interesting loot hunting, and some of the affects are just plain cool. Spiked armor causes damage to the attacker; Some items can steal life, or magic. Some carry bonuses to speed, casting rate, critical damage, or massive attribute bonuses. There's no telling what you might end up with, and finding a really good item is quite rewarding. If you find an item you want to keep, you can improve it at the blacksmith; Various item value bonuses can be purchased, and you can even restring your items to have unique and personal names. You don't need to be a caster to improve your gear. This is a MUD that requires a new outlook and style of MUD gaming, that is a fresh, and new experience for oldschoolers, and new MUD players alike. An array of bonus items can give you the chance to for... Read More
This mud is as addictive as it gets. I've mudded for lots of years, but this game has everything I have missed in other games. Although a little to dependent on gear (which you find randomly or buy), overall I give it a 10 of 10 score. You should definitely try out this one.
I'm going to be very simple with this review. I am your everyday overweight simple average guy.I've been big into mudding for the last 5 years now. A little over a year ago, my mud went down. So I've spent the last year searching the endless area known as the web for a new mud to play.I've probley popped in and out of AT LEAST 500 muds in that years time. Well, About a week ago,i popped into War of legends, thinking I'd pop right back out. Well, Guess again. IM HOOKED!!Everyone is friendly! Staff is AWESOME! And the pking system is simple and easy to use! Please please please if your looking for a mud to call home give WoL a try.I promise you won't be disappointed! I have a few chars on the game and if there is anythingi can do for you when you pop in feel free to ask. Defari/Shedo/Nemi.
The people are great, if you need help there is usually someone on who can answer all your questions. Excellent gameplay and awesome battles. The trivia is fun and usually easy, and the random free spins at the casino are the best. Don't worry about it being pure pk, at first you will probably be killed at least a few times but you get better with experience. Then give the older more experienced players a run for their money. This is definitely a game that I will be playing for a long time.
First off LET me tell you guys about this mud right here. This Mud is the Bomb. Don't belive me go on try and see for yourself! Well if you're still here reading and not clicking on to log on to this mud then let me explain a little bit about it. This mud will completely renovate your mind about the whole Godwars experience because it is totally unique. The classes are all easy to understand and fun to play. The equipment is totally one of a kind UNIQUE is what they call it in the mud. So why are you still reading this go on and try it! You won't regret it.
I just started mudding here at the end of last year. This is the first pure pk mud that I've tried...and I must say, I'm hooked. It was surprising to me how quick and easy it was to lvl, but I guess that is one of the characteristics of a pk mud. No mindnumbing xping for a week for one lvl. The players and Imm staff here are very friendly and willing to help new people out with information and some passable equipment. Don't be discouraged with dying to more experienced players in the beginning, ask for hints. The most important factor of this mud is the quality of equipment you find and make for yourself. Second to that, is skill I'd say. Overall, WofL is a great place to spend time. It's always exciting to get a great piece of equipment. Another thing that is always fun is Trivia, which you can answer questions and get tokens for spins at the casino. You can win anything from a great unique item, money, exp, lvls, and even death if your luck stinks. Come on over and try WofL out, you won't be disappointed.
This mud has a wide variety of equipment. It has a lot of classes. Each class has loads of skills and abilities. I like the way you can trade practice points for either experience or gold. You can buy unique equipment at certain shops. I like the token system. You find tokens on random mobs or get one as a gift, and you go and spin it and get some nice prizes, like materia or double exp.
I joined War of Legend about a week and a half ago when I was looking for a good Godwars PK Mud. I must say I have been thoroughly impressed. The Pbase is very friendly and helpful and the classes are very indepth. There are the familiar Ninja and Demon classes, but it also has some unique classes such as Sentinals and Dragoons. Each class has additional subclasses that provide more specialization and challenges for each player. This means that there really is no end to the possibilities for creation. The PK in the game takes a bit to get used to, learning each classes ability and how to use them in battle. Also, you'll reach the point where you'll need to get rare equipment. Don't let the name fool you, it isn't overly difficult to find the equipment and many older members are willing to help. Other than that there is still plenty of room for customization with forging equipment, purchasing tattoos, and buying unique equipment. Overall, if you are looking for a new MUD to try, or want to try a new challenge in PK, I would definately suggest coming to War of Legends and checking us out. -Coran
Well heres a PK mud that its playerbase is not doing it justice. Hopefully what I say here gets your interest and you at least decide to stop by. If you need a break from roleplaying and just want some decent battling then by all means here is your release. There are a number of well rounded classes to choose from. The player base is friendly and helpful and the immortal staff keeps things interesting. Keep in mind this is a PK mud and your going to be attacked but it is all in fun and rivalry. One of the things that stand out here is its unique artifact system. Want that Ring of Athena or the legendary Frostbrand its all here. So give it a try and come join the fun. This is one of the muds that I keep coming back to out of enjoyment and hope you will too.
Hey guys, If you're looking for a nice Pk MUD and don't want to worry about arrogant Immortals or ignorant players this is a good choice. War of Legends is very, very newbie friendly, with a very helpful staff. This MUD is probably the most original MUD i've seen in quite a while, and as I don't have much experience is GodWars style MUDS (WoL was my first)I found my start nice, great features and implementations. All areas are completely scratch, and it has completely scratch classes, all with subclasses to go into even more detail. The colours are nice and friendly to the eyes, and there are random Trivian games and Quests done all the time. I would reccommend this MUD over any other MUD i've ever played, mostly because it's so original, and appealing. Come play today, and you'll see what i'm talking about.
I've played alot of pk muds over the years. Few, if any, manage to create a realm where classes are balanced, maxing out isn't over in a few hours, and the range system promotes a fairly level playing field. War of legends succeeds at these tasks, as well as providing a far more strategic path to building your character. I encourage those of you who have been looking for a balanced, fun place to play, come check us out. I doubt you will be disappointed.
Where to start here? The classes on War of Legends are very unique. Like everyone has stated, every class has subclasses. Even Ninja, which really surprised me. I won't go so far as to saying every class is exactly even, because it isn't. I've yet to see a mud out there that's par with everything, but I will say it's close. It's very close. Triskal is always working on something to do with classes or coding. If there is a class with an abnormally good power that needs toned down, he gets right on it. The equipment here is awesome. I've played about 10 GodWars muds in the 6 years of my mudding career and this is one of the best eq and class wise. It's uniquely coded and that's what caught my eye. Mobs randomly drop rare equipment, which stats randomly pop on them so nothing is ever the same. You can buy unique equipment or relic equipment at the local relic vendor Locke. Another spiffy thing added to this mud is the token system. Golden token's are randomly spawned into mobs around the mud. When you find a token you can either auction it off or spin it. If you do choose to spin, a Wheel of Chance is spun and you can win all sorts of stuff (including materia). One thing that surprised me here was the stat system also. On most GodWars everyone has the same stats, but on here you can choose to forge your equipment with your gold to further your stats. You have 6 main stats which are strength, dexterity, wisdom, intelligence, constituition, and agility. You'll hardly ever find someone with the same stats, unless they're arcane. Damroll/Hitroll are a huge factor in this mud, considering you need damroll to further your damcap. PK here is also quite fun. Most of everyone is fun about it and tries not to take it too seriously. I've had countless pk fights with a person and just kept win... Read More
I will completely agree with all of Claudius' statements about this mud. I also feel that the pk is system is very balanced and any class can hang with the other, which is very rare to find these days. Another positive to this mud is that the imms handle all issues that occur very fairly. They are also very active in that at least one immy is on usually all of the time. It is very obvious that they do everything they can do make the mud more exciting. This is a very different godwars mud than I have played in the past. I won't lie...It is very difficult in the beginning, sometimes frustrating, but most players are willing to lend a helping hand to some extent. In fact, I still feel like a newb and i have been there for over a month. But it is an excellent challenge and fun, regardless of how I am getting my butt kicked =) Just learn as you go and don't be afraid to ask other players for help. The pbase is growing everyday and very few players are leaving because they are unhappy. I would highly recommend this balanced godwars to any player, especially for those who are looking for a new challenge. New items, areas, and ideas are being coded in at all times and it continuously gets better everyday. We all hope to see you soon.
First off I would like to say this is a VERY stable mud, you will not have to worry about downtime all too much when you come here. Okay now, I've been playing this mud since I started and I have quite a bit to say about it. The mud has gotten progressively better and bigger, the coder/owner, Triskal, has done an excellent job with this mud. His classes are all very unique, yet balanced! I know what you're thinking, a balanced godwars mud, no way! But you have found one here, if there are any imbalances he is quick to try and remedy them and he is constantly adding new things. There are five classes to the mud with each having at least two subclasses most having 3 or more so it gives almost endless playability. It's almost Diablo-esque in a way because you find rares and can get unique items so another good thing for this mud is equipment matters! No more everyone looking the exact same or having the exact same 'god' equipment. Everyone is different and that comes in to play of finding the right stuff and the best stuff for your class. Stats are also a factor in this mud, which is also a surprise for this genre of mud but a pleasant one so you have something to work for! All in all, I love this mud and will continue to play until, god forbid, it goes down for good.
I have never written a review before but in my opinion to write a review for this mud is the equivalent to writing a rave. I find it imposible to find fault within any aspect of the mud so it is inevitable that i must commend the immstaff for creating in my opinion, the best pk mud. New areas have been added and continue to be added every day. The pk system is infalable, based on level and mightrate, an accurate measurement of how 'buff' you are. Unique weapons, armors and materias are fairly balanced and are a challenge to aquire. My favorite part of the mud is the pk-power system. You are allowed to buy upgrades with points earned by pk. Once again i have to thank and impress upon all reading this that the imm-staff is one of the most pleasant, talented and experienced staff that i have found in a long time of mudding. Hope to see you soon. -Drew/Claudius
War of Legends is one of the best GodWars MUDs I've played in a long time. Maybe because of the fact that it's not actually GodWars at all! WoL has been recoded from stock Merc 2.0 to resemble GodWars in almost every way, but in no way is related directly to KaVirs creation. Old school players should feel right at home, while players new to GodWars should have no problem getting right into it. It has many interesting features that, while not entirely unique, are implemented in a fashion that just seems to fit. Our resident coder and owner, Triskal, has/is working very hard to make the MUD balanced and provide a fun experience for all. Some of the features he has added are: * 6 unique classes each with 2 or more subclasses. Demons, Ninja, Undead, Drow, Dragoons, Sentinels. * Stats, str/dex/etc, actually mean something again. * Random eq drops, including rares. * Unique relic eq. * Shops and gold. * Automated auction system allowing player economy. * Materia that gains levels as you fight. * Tattoos, jewels, eq forging, a casino and more. I would definitely suggest that every GodWars player out there tries this MUD and finds out what they've been missing!