TravMud has been around since fall 1991 and is a long-running, stable environment. Using a highly modified 2.4.5 mudlib, we have created a fun environment without the complexities involved with many of today's newer systems. Though an older system, we offer many features to increase a player's fun. A guild system exists that allows players to specialize their character's abilities, as they explore the world of TravMud through our many areas. These areas span from medieval fantasy to science fiction, but still manage to keep those areas seperate. We have a few, very challenging quests which are only required for advancement to creator status. Player Killing is by registration only, with registered players fighting amongth themselves without limit. Finally, we have a responsive wizard staff who are open to suggestions for improvement, and are currently working on cleaning up some of the more pernicious bugs, and making the MUD more navigable. Come by and see TravMud. See how much fun simplicity can be for a change.
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