Battletech: The Frontier Lands
BattleTech-themed MUX (Multi-User eXperience) founded in 2003.
Ranked 566th of 779 worlds statistically.
Ranked 1st of 1 worlds in the BattleTech genre statistically.
Address:

Db Size:
(Unknown)

Players Connected:
0 (an hour ago)

Maximum Connected:
1 (last 30 days)
Status:
UP

Version:
MUX

Average Connected:
0 (last 30 days)

Minimum Connected:
0 (last 30 days)
Connection Screen
                .---.---.
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                |   |   |                     .--------.
                |---|---|                     |        |
                |___|___|       ______        |________|
                    \__\______/\~~~~~~/\_______/_/
                   .' |      |  `____'  |      | ',
                  |   |      |./' || `\.|      |   |
                 /',  |      |    ||    |      |  ,'\
                /   ',|      |  \@||@/  |      |,'   \
               /     /| \~~/ |`\`~~~~'/'| \~~/ |\     \
              /     /||  \/  | |~~~~~~| |  \/  ||\     \
             /     / ||------| |______| |------|| \     \
   ,'~~~\\\\/     /  |`~~~~~~'/        \`~~~~~~'|  \     \'|~~\
    \    `\/     /   |  ()o  \ . '``' . /  o()  |   \     \|  |
     `\    `',../.    `\ o@()  ~~~~~~~~  ()@o /`     \.,;'`|  |
       `\    `\___\     `\__________________/`       |     |  |
         `\   /'``\   |~~~~~~~~~~~~~~~~~~~~~~~~|     |.,;'``\ |
           `\/\    `\ `\____\~~~~~~~~~~~~/____/'      \.'``'.\|
               `\    `\------,|   /\   |,--------,_    |    |
                 `\    `\    ||  /__\  ||        |_]   |    |
                   `\    `\ _||        ||________|_    |    |
                  [_|`\   ,.\|`~|~~~~|~'|        |_]   |'``'|
                    |  `\'  .'|/      \||        |     `,..,'
                    |   <`'' |          |   |>   |
                    |========|          |========|   Battletech:
                   |          |        |          |  The Frontier Lands
                   | =      = |        | =      = |
                   |          |        |          |  http://btmux.com
                   | =      = |        | =      = |
                   |__________|        |__________|  Head Admin:
                   /~~~~~~~~~~\        /~~~~~~~~~~\  -> Power Shaper
                  |.---||||---.|      |.---||||---.| 
                  `~~~~~~~~~~~~'      `~~~~~~~~~~~~'
 _____________________________________________________________________________
|connect <name> <password> ...................... Connect to the MUX | WHO    |
|connect "<full name>" <password> ............... Connect to the MUX |        |
|create <name> <password>  .................. Create a New Character |        |
|create "<full name>" <password> ............ Create a New Character | QUIT   |
`-----------------------------------------------------------------------------'

Description
The Periphery planet of Randis IV explodes with conflict as rapidly growing city-states battle for dominance over one another. Using a handful of scavenged and stolen Battlemechs, tanks, choppers, and aerospace fighters from all over the galaxy, the uprising political entities mercilessly fight it out with one another. The players take the role of a soldier on the front lines of one of four factions, earning their own mechs and promotions but still upkeeping an affiliation with their city-state. This is all done in real-time and runs using a heavily version of TinyMUX where the players are actually able to pilot the units he or she choses. We are a comparatively new game considering how many years some of the other Battletech MUXs have been running, but we have a well-equipped staff that is ready to help out any newcomers. Stop on by and give us a try!
- The Mud Connector (2018)

Links
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Language:
English [1] [2]

Created:
August, 2003 [1]
2003 [2]
18 Aug 2003 [3]

Theme:
Futuristic mechanized warfare [1]
Futuristic Mechanized Warfare [2]
Science fiction [3]
Science Fiction [4]

Location:
USA [1]
Not Listed Here [2]

Codebase:
[MUX] Realtime Battletech Extensions (BTMux) [1]
MUX - Realtime Battletech Extensions [2]
Mux [3]

Category:
Futuristic [2]

Description:
The Periphery planet of Randis IV explodes with conflict as rapidly growing city-states battle for dominance over one another. Using a handful of scavenged and stolen Battlemechs, tanks, choppers, and aerospace fighters from all over the galaxy, the uprising political entities mercilessly fight it out with one another. The players take the role of a soldier on the front lines of one of four factions, earning their own mechs and promotions but still upkeeping an affiliation with their city-state. This is all done in real-time and runs using a heavily version of TinyMUX where the players are actually able to pilot the units he or she choses. We are a comparatively new game considering how many years some of the other Battletech MUXs have been running, but we have a well-equipped staff that is ready to help out any newcomers. Stop on by and give us a try! [1]
Battletech: The Frontier Lands is an online, realtime rendition of the Battletech Board Game originally by FASA (now owned by WizKids). Players actually take control of the 13 meter tall Battlemechs, Tanks, Choppers, Boats, Aerospace Fighters, and massive Drop Ships. Although players join one of four factions to operate within, they earn their own units and can associate as loose or tight with their allegiance as they choose. Join the conflict and make a name for yourself! We have an experienced staff that is able to help you along, stop on by! [2]
The Periphery planet of Randis IV explodes with conflict as rapidly growing city-states battle for dominance over one another. Using a handful of scavenged and stolen Battlemechs, tanks, choppers, and aerospace fighters from all over the galaxy, the uprising political entities mercilessly fight it out with one another. The players take the role of a soldier on the front lines of one of four factions, earning their own mechs and promotions but still upkeeping an affiliation with their city-state. This is all done in real-time and runs using a heavily version of TinyMUX where the players are actually able to pilot the units he or she choses. We are a comparatively new game considering how many years some of the other Battletech MUXs have been running, but we have a well-equipped staff that is ready to help out any newcomers. Stop on by and give us a try! [3]
Players take to the front lines in this real-time mechanized warfare games, bidding for dominance of the rock of a planet themselves and their opponents are battling for. Pilot your own mechs, tanks, choppers, and other vehicles under the banner of your faction. Buy, upgrade, and augment your units. Grow to be a powerful player in the conflict, the choice is yours. "Life is cheap, Battlemechs are expensive." [4]

  1. MUDConnector.Com
  2. TopMUDSites.Com
  3. PennMUSH Community Portal
  4. The MUSH Warehouse
This MUD seemed interesting at first, but it disappointed. It is not newbie friendly and the playerbase does nothing to help this. Complex controls along with new players being significantly behind in equipment and skills means newer players can do very little alone. Just getting started involved lots of pointless instructions and most of the commands the intro teaches you are not used. I like to say i gave it a shot, but honestly i'd rather have never seen this sorry excuse for entertainment.
MudConnector.Com Review (Archived) by on Mar 18, 2009
I think Battletech Frontiers is the ultimate evolution of the Classic Battletech tabletop game. It was only after playing Frontiers for a while that I started to appreciate the true depth of strategy and skill that can be applied using the faithful representation of battletech rules. The strategy has been enhanced to an intenseness I have never experienced before due to the real-time nature of combat. In my opinion, the graphical HUDs have made a key difference to separating Frontiers from other text-based games. Instead of having to imagine or visualise your mech's movement through a series of 'rooms', it is just like playing Battletech on the tabletop but in real time. I would not recommend Frontiers without the HUDs. One of the most enjoyable features of the game for me was when I received a custom mech of my own design to use in appreciation for a small donation I gave to the site. Using this custom mech has taken the gaming experience to a far more intimate and enjoyable level. Interacting with the other players on Frontiers is a cornerstone of the game. You try and shoot them out of their mech's and vice versa. The core admin is fantastic. Most players are extraordinarily helpful and encouraging to new players. There are a small number of verteran players who enjoy 'trash talking' to other players of lesser skill or dissimilar game style. Whether their behavior is considered to be in the spirit of a competitive game or simply obnoxious depends on the sensitivites of their target. A newbie will most likely encounter these players because they tend to be amongst the most skilled of pilots and inevitably your mech will fall to one of them. So if you are sensitive to such talk, a somewhat thick skin is required. If you are not sensitive, then enjoy the trash talk for it can flow fast and furiously, jovially and insultingly. All in all, Frontiers has been the best gaming experience I have ever had. I hope it enjoys the longevity and appreciation amongst players as it deserves.
MudConnector.Com Review (Archived) by on Aug 25, 2007
I got past the well detailed training, blew up the locust (training enemy) and felt great to get into the world. But then they did it, they showed the common mistake of a game to large to manage properly. Most areas are simply empty, devoid of any entertainment. And when you do encounter an enemy, one of two things happen. You both sit there shooting endlessly for about 5-10 minutes for what should have taken oh.. 2 at most to nick away at areas you cant even target (mechwarrior fans, no leg shot kills here). Beyond that is the walking, the endless boring walking that has so little a point to the general game that they award you minor bits of exp so your not half ready to crush their tiny little heads. To sum it up, if you have ALOT of time and a computer that cant even handle fallout 2, this is your game. If you can afford a 300 dollar machine waste your time elsewhere.
TopMUDSites.Com Review by on Jul 20, 2006
Battletech: The Frontier Lines is an extremely deep and intense gaming experience. If you are a fan of tabletop Battletech or have played a Battletech Mux/Mud before, then The Frontier Lines is a must-play. If you've never hear of Battletech, it's also a great way to delve into the rich and entertaining universe of Battletech. The basic concept of Battletech: The Frontier Lines is mech combat. Strap yourself to a 100-ton deathmachine and obliterate your opponents. The map is huge and peppered with facilities that you and your squadmates must claim. By claiming and fighting, you will earn XP, the currency of Battletech: The Frontier Lines. XP can be used to purchase bigger and better mechs, or faster and stronger mechs. There are also a multitude of tanks and VTOLs for those who prefer those types of units. Don't worry about just starting out with nothing though! Every new player is given 3 starter mechs and 10k XP to help them begin. If you're new to Battletech MUXing, then I suggest heading over to the website at http://frontiermux.com/news.php. Glance over the website and click on Get Playing! on the main page. After you've signed in, go through the training course. It will help a new player immensely. The instructions are easy and you can pace yourself with the training. After you feel you're ready, download one of the custom HUDs. These are meant to help you pilot your mech and can give even the greenest of recruits a helpful boost. They're under the downloads section on the website. (http://frontiermux.com/download.php) Also, don't be afraid to ask on the FAQ channel while ingame. Just type faq (whatever your message is). We have a large and entertaining playerbase, and they're all more than glad to be of assistance. As I mentioned above, we have a large playerbase. Because of this, there's always some action going on. Huge battles can be waged on separate parts of the map, and we'll never even know there's another battle going on! The map makes for some varied action as well. We have everything from sprawling cities to miles and miles of forest to huge rolling plains. Theres something for everyone. So, come by and check us out today. You won't be disappointed! See you in game!
MudConnector.Com Review (Archived) by on May 12, 2006
Battletech: The Frontier Lines is an extremely deep and intense gaming experience. If you are a fan of tabletop Battletech or have played a Battletech Mux/Mud before, then The Frontier Lines is a must-play. If you've never hear of Battletech, it's also a great way to delve into the rich and entertaining universe of Battletech. The basic concept of Battletech: The Frontier Lines is mech combat. Strap yourself to a 100-ton deathmachine and obliterate your opponents. The map is huge and peppered with facilities that you and your squadmates must claim. By claiming and fighting, you will earn XP, the currency of Battletech: The Frontier Lines. XP can be used to purchase bigger and better mechs, or faster and stronger mechs. There are also a multitude of tanks and VTOLs for those who prefer those types of units. Don't worry about just starting out with nothing though! Every new player is given 3 starter mechs and 10k XP to help them begin. If you're new to Battletech MUXing, then I suggest heading over to the website at http://frontiermux.com/news.php. Glance over the website and click on Get Playing! on the main page. After you've signed in, go through the training course. It will help a new player immensely. The instructions are easy and you can pace yourself with the training. After you feel you're ready, download one of the custom HUDs. These are meant to help you pilot your mech and can give even the greenest of recruits a helpful boost. They're under the downloads section on the website. (http://frontiermux.com/download.php) Also, don't be afraid to ask on the FAQ channel while ingame. Just type faq (whatever your message is). We have a large and entertaining playerbase, and they're all more than glad to be of assistance. As I mentioned above, we have a large playerbase. Because of this, there's always some action going on. Huge battles can be waged on separate parts of the map, and we'll never even know there's another battle going on! The map makes for some varied action as well. We have everything from sprawling cities to miles and miles of forest to huge rolling plains. Theres something for everyone. So, come by and check us out today. You won't be disappointed! See you in game!
TopMUDSites.Com Review by on May 12, 2006
Battletech: The Frontier Lands, underwent some code changes with another Battletech codebase recently. They are currently intergrating some great aspects of both games into one. I am an old time battletech player from a long time ago. I just recently came back and i find it to be more addictive then the first time i started. I don't find it uncommon to spend more than 8 hours a day connected to Frontier Lands. There is just something about the battletech universe, that makes it one of, if not the best, science fiction storyline out there. Give it the chance and i know you will agree. In Battletech: The Frontier Lands, the object of the game is to pilot your preferred choice of war machine for your faction.(These could be anything from a Vertical Take-off and langing vehicle, VTOL, or a massive bipedal war machine.) Starting your character is easy, you don't even need to go into any timeconsuming rolling or tweaking of stats. You start with set skills, which lends to a more balanced atmosphere. (Don't worry, for the fans that want to be unique, later on you are able to augment your skills and advantages with experience that you earn while completing missions and destroying enemy contacts.) You begin with a few battlemechs to use and are able to purchase more later with experience. There are currently three factions that you can be assigned to: Capellan Confederation, Draconus Combine and the Lyran Commonwealth. The overall objective is to take as many bases from your factions' enemies as possible. That's not all however, In Frontier Lands, there is a intuitive AI in place that commands generator and relay tower defenses. And taking the enemies generators is a means of starving their bases of resources. Between the fun filled battles across the ever changing maps and the helpful staff, Battletech: Frontier Lands is an evergrowing and fun mud. Anything could happen at any moment, you could be facing down a massive 100 ton Atlas one moment, then crushing a hovercraft beneath your foot the next. If you are a Mechwarrior/Battletech fan and you like having fun and battling in some of your favorite mech variants, then the Frontier Lands is the place to be. ~Takashi Fuchida
MudConnector.Com Review (Archived) by on Nov 17, 2005
Frontiers is a science fiction real-time war simulation based on the Classic Battletech game system put out by the FASA Corporation. Players take the role of a freelance warrior on the war-torn planet of Randis IV, piloting the machines of war to capture the planet on behalf of the faction they have joined. Battlemechs, large robotic vehicles capable of a wide range of missions, dominate this war, but are not alone on the battlefield. Tanks, Infantry, and Helicopters all bring their unique abilities to the conflict, often tipping the scales one way or the other. Unlike many other Real Space (RS) sites, the Frontier Lands features an economic system that allows each player to purchase and own their own combat units. Currency to buy combat units and skills are obtained by combat, patrolling the map on the ground, or by completing/capturing objectives. Also, combat units and pilots are not lost to death, but can return to combat after a variable length of time. Players may also purchase non-player combat units to aid them while on their missions, and there are several objectives and/or missions that can be attempted by players who find themselves without others of their faction online to aid them, allowing players to enter combat alone, if necessary. New players are given a set of 'starting units' that largely remain competative throughout their careers, and allow them to enter the game quickly without being overly disadvantaged. The site also offers an automated training course for players new to playing in a MUX/MUD environment. Online documentation is helpful, but is currently being revised due to recent changes. To ensure the players are not permanently assigned to factions or units they may not like, all players are resuffled between the factions on a monthly basis. Players who find others who they like to play alongside can form an Outfit, which is treated as a single unit when reassigned. Recently, the Frontier Lands converted over to a new code system, and is currently refining it to enable more capability and options to the players. Also, tournaments and Administrator-run scenerios (known as Tiny Plots) are occassionally run. The game can be played with only a simple TelNet client and connection, but there is also an option to play the game with a Graphical User Interface called the HUD. Documentation is available on the website for installation of this program, but it is not required to play. While it sacrifices some of the hard edge psuedo-reality of other Real Space sites, The Frontier Lands remains one of the few where the player has control over their own careers, and can always count on being able to enter the main combat environment. At the same time, the very qualities that may seem unrealistic to more hard-line players make the site a very good place for players who have not played in a MUX environment to start as there is little or no penalty for mistakes and the combat environment is nearly to... Read More
TopMUDSites.Com Review by on Nov 17, 2005
Battletech: The Frontier Lands, underwent some code changes with another Battletech codebase recently. They are currently intergrating some great aspects of both games into one. I am an old time battletech player from a long time ago. I just recently came back and i find it to be more addictive then the first time i started. I don't find it uncommon to spend more then 8 hours a day connected to Frontier Lands. There is just something about the battletech universe, that makes it one of, if not the best, science fiction storyline out there. Give it the chance and i know you will agree. In Battletech: The Frontier Lands, the object of the game is to pilot your preferred choice of war machine for your faction.(These could be anything from a Vertical Take-off and langing vehicle, VTOL, or a massive bipedal war machine.) Starting your character is easy, you don't even need to go into any time consuming rolling or tweaking of stats. You start with set skills, which lends to a more balanced atmosphere. (Don't worry, for the fans that want to be unique, later on you are able to augment your skills and advantages with experience that you earn while completing missions and destroying enemy contacts.) You begin with a few battlemechs to use and are able to purchase more later with experience. There are currently three factions that you can be assigned to: Capellan Confederation, Draconus Combine and the Lyran Commonwealth. The overall objective is to take as many bases from your factions' enemies as possible. Thats not all however, In Frontier Lands, there is a intuitive AI in place that commands generator and relay tower defenses. And taking the enemies generators is a means of starving their bases of resources. Between the fun filled battles across the ever changing maps and the helpful staff, Battletech: Frontier Lands is an ever growing and fun mud. Anything could happen at any moment, you could be facing down a massive 100 ton Atlas one moment, then crushing a hovercraft beneath your foot the next. If you are a Mechwarrior/Battletech fan and you like having fun and battling in some of your favorite mech variants. Then the Frontier Lands is the place to be. ~Takashi Fuchida
TopMUDSites.Com Review by on Nov 17, 2005
Frontiers is by far one of the most intense games I've ever played (not just going MUDs/MUXs/etc). While there is something of a steep learning curve at first, the basic controls for piloting a unit (be it a battlemech, a tank, or one of the various other combat units available) are relatively easily learned. However, the complexity of the game leads to extremely interesting combat, wherein actual military tactics begin to play a role in the ongoing war between the several factions. While you do gain experience, and ranks (which could be considered the 'levels' you might gain on a normal MUD), this is about as far from a hack-n-slash game as you could possibly get. From the textual hexmaps giving you a realtime view of the surrounding terrain, to the status readouts of individual combat units, this game is incredibly ... well, pretty :) You'll find yourself becoming a valuable member of a warring faction in an ever-raging war over control of the planet and its many resources. I've been playing this game for several years now, and I'll say once again ... there is *no other* game I have *ever* played that offers the degree of strategy and tactics that are inherent in this game. So come join us! We're always looking for fresh recruits!
MudConnector.Com Review (Archived) by on Nov 16, 2005
Ever break out that old BattleTech board game and think, "How am I supposed to remember all these rules and have a fun time?" Well, this is for you. It's the board game transformed into a multi-user computer game. The staff here is very helpful and there is a strong player base. If you've never played before or want to play again, stop on by!
TopMUDSites.Com Review by on Nov 16, 2005
Frontiers is by far one of the most intense games I've ever played (not just going MUDs/MUXs/etc). While there is something of a steep learning curve at first, the basic controls for piloting a unit (be it a battlemech, a tank, or one of the various other combat units available) are relatively easily learned. However, the complexity of the game leads to extremely interesting combat, wherein actual military tactics begin to play a roll in the ongoing war between the several factions. While you do gain experience, and ranks (which could be considered the "levels" you might gain on a normal MUD), this is about as far from a hack-n-slash game as you could possibly get. From the textual hexmaps giving you a realtime view of the surrounding terrain, to the status readouts of individual combat units, this game is incredibly ... well, pretty :) You'll find yourself becoming a valuable member of a warring faction in an ever-raging war over control of the planet and its many resources. I've been playing this game for several years now, and I'll say once again ... there is *no other* game I have *ever* played that offers the degree of strategy and tactics that are inherent in this game. So come join us! We're always looking for fresh recruits!
TopMUDSites.Com Review by on Nov 16, 2005
The early and later years of my text gaming life basically consisted of either tickling Beastly Fidos or trudging around in one of the many Midgaards in existance around the internet. Naturally one can only do so much of this before looking for something more interesting. Enter the Frontier. I see a banner for an internet based, real-time version of Battletech (think 100 ton war machines with big guns) and am instantly curious. Visiting their site, I find a walkthrough to get me started and am going through an assisted training program in no time. Within an hour, I'm out participating in the large fights that rock the battle of Randis IV. The Frontier sports a completely unique and very sophisticated combat system that is sure to wow anyone used to the monotony of a hack 'n slash game. You have to think and move with your faction mates, shoot, run, jump, fly, and strategize to defeat your enemy. And what is a game without staff? I have had little trouble getting help with questions and concerns in my year here. Everyone appears to know what they're doing and it has made learning the ropes much easier! I would strongly recommend Battletech: The Frontier Lands to anyone with a bit of patience and a love for the Sci-Fi genre. The unique combat system, large playerbase, and helpful staff really come togethe r to form a great picture!
TopMUDSites.Com Review by on Apr 29, 2005
Why do I think The Frontier Lands is so great? Because it is all about rampaging across a battlefield in a huge war-machine firing missiles and lasers at your enemy and having bucket loads of fun. Well there are quite a few of us who have fun doing it anyhow, and I hope that anyone who reads this might consider giving it a shot. The game is a real-time version of the popular board game by Fasa. There are four teams, factions we call them, and you are randomly placed within one of them, and go head-to-head against each other in an effort to try and rule supreme. Its all about combat. It takes a matter of minutes to get powered up and out in the field to fight. The more fighting the better. You earn experience that you can spend to purchase better mechs or vehicles. Your choice! Mechs, tanks, or VTOL's (a type of helicopter), and even infantry. Check out the web page. It has all the necessary documentation you need to know, or ask the more experienced players in the game itself. The staff is also very good at handling any questions and your sure to receive a warm welcome. It's a fun game IMO, and if your looking for something you can spend allot of time on, it's very addictive. So sign up now. There is always a need for mechwarriors!
MudConnector.Com Review (Archived) by on Apr 28, 2005
Why do I think The Frontier Lands is so great? Because it is all about rampaging across a battlefield in a huge war-machine firing missiles and lasers at your enemy and having bucket loads of fun, well there are quite a few of us who have fun doing it anyhow, and I hope that anyone who reads this might consider giving it a shot. The game is a real-time version of the popular board game by Fasa. There are four teams, factions we call them, and you are randomly placed within one of them, and go head-to-head against each other in an effort to try and rule supreme. Its all about combat. It takes a matter of minutes to get powered up and out in the field to fight. The more fighting the better. You earn experience that you can spend to purchase better mechs or vehicles. Your choice! Mechs, tanks, or VTOL's (a type of helicopter), and even infantry. Check out the web page. It has all the necessary documentation you need to know, or ask the more experienced players in the game itself. The staff is also very good at handling any questions and your sure to receive a warm welcome. It's a fun game IMO, and if your looking for something you can spend allot of time on, it's very addictive. So sign up now. There is always a need for mechwarriors!
TopMUDSites.Com Review by on Apr 28, 2005