I've only been playing a short time, but this place very quickly caught my attention. Mob ran quests, simple rules to follow, equipment that can be damaged and repaired, random equipment, colours to enjoy, and easy enough to understand for new comers. It reminds me of the first MUD that I really got into and the MUD that I tried creating (both defunct). I'm glad I took the time to do some MUD searching after a year+ away.
I started playing about a week ago and I must say it has been one of the most fun experiences I've had on a mud in a very long time. The colors will catch your attention and the friendly Immortal staff and game play will keep you around. Most areas have been created from scratch and the unique weapon upgrades for your main weapon are awesome. Random gear drops means that you can get gear any where at any time. And if you can manage to stomach it there are 500 levels!!! On top of that you can play up to 3 characters at once! I log every day to play this mud and quite frankly its the only thing this mud is missing....the players! There's a lack of active people that log on daily. Not to say there's no one, i'd just like to see more. And that's where you guys come in. So feel free to stop on by for some fun game play and helpful players. -Slimz
Chaos was one of the first MUD's I ever played, and it had me hooked from the get go. Good coloring of the world is a big thing for me, staring at the same green text for hours and hours is mind numbing. Right when you log into Chaos, you see they've put in the effort to alleviate that. The class selection is limited at first, but once you get to level 100, each class has one of three specializations to choose, focusing on tanking, doing damage, or being a buff/healing/utility class. The fact that they worked out a way for Rogues and Wizards to tank is awesome in my opinion. The main weapon system is another thing that keeps drawing me back to this mud time and again. Each class starts with a Chaos weapon distinct to their class, and at certain levels you get to go on a quest to retrieve an orb to meld into the weapon, upgrading it and changing the way it looks. The game also allows for you to run three characters at once, so you can play your own group, making leveling that much easier. This is the third time it has been brought back to life, so come join us and help make it one of the most popular MUD's again.
This is, hands on, the best mud I have played. I played way back when, and started up again here recently. Chaos has everything you could ask for in a MUD; wide variety of races/classes, interesting spells and skills to learn as you level up, challenging and rewarding quests, outstanding use of color, tons of areas to explore and exp in, unique random eq drops at all levels, just to name a few. In addition, I have found it to be extremely newbie friendly, with an imm or higher level player always willing to help. I could go on, but I think you get the point. I strongly recommend Chaos to anyone who enjoys text based mudding. Hope to see you there!
Chaos has been out for a couple years now since being revived. Chaos has a fantastic dev who continually improves an already fantastic mud. The areas keep the feeling fresh, the world is massive, the gameplay is excellent, and it is easy to get started. This game is incredibly addictive. The first 100 levels you play a base class, after that there are 3 subclasses for each race you can try. I prefer the Nightblade from the thief class or Shade from the Psionist! Give Chaos a try, you wont regret it.
It's been 2 years sense I last played Chaos. I missed it greatly while it was gone. The game play of this mud is like no other I have ever played. The use of color and ansii art is impressive to say the least. There are many quests and areas to explore for old and new players alike. Now to get down the the nittygritty of it. Cuthbert is to thank for the revival of Chaos. I've seen Cuthbert as an immortal on another mud, the one he left to reestablish Chaos. He did a fine job and was a very fair-minded immortal. Near the end of his time on the other mud he's open communication with the players was commendable. He has brought this same attitude over to chaos. I, as a player, look forward to watching this mud grow once again with the excellent leadership of Cuthbert, the coding ability of Kober and the social integration of Dalkathas. The other imms I do not know very well so we'll see how they play out but if the first week is the template of things to come I think we could be looking at a top 20 mud. Best of luck to us all and hope to see ya there.
I say I started on Chaos 11 years ago, but those aren't continuous years. I played there from the beginning and saw all 3 or 4, or however many incarnations, of Chaos there were. I cried a little the day I heard it went down. I jumped for joy the day I heard it came back up. I'm back again and have near stopped my WoW time because of it. LOVE MY CHAOS! QBall
Although ChaosMud is fairly new, only some years old, it's already beginning to feel like it has been here longer. The advanced coding makes the playing comfortable and enjoyable, one of the many thing why LP muds are so popular in general. You will find your favorite guild combinations from several mainguilds and their subguilds, each of them having something special about them. -Rangers with their animal companions, bows and spells. -Necromancers with the powerful minions and spells. -Legion using their powerful offensive attacks. -Infantry of Bhrech protecting the partys front. -Elementalists using different elements as weapon. -Believer replenishing the wounded soldiers for battle. -Abjurer auras weaken the enemy and protect their own allies. And some more which you will have to find out... Besides the nice gameplay system, you will find Chaos very friendly environment and relaxing way to spend your time.
If you like being creative and having the opportunity to participate in creative roleplay, Scattergoods is a great place to be. With extreme diversity, Scattergoods Moo has different components that allow the roleplayers to have varied kinds of roleplay (these include classes, Clean-up crews, apprenticships, ministry positions, staff positions, tiny-plots, and much more!). The commands are easy to learn, and the mentors at the Moo are willing to help newbies learn the ropes of Mooing. The staff are warm, friendly and extremely helpful (also they are players themselves and they actually roleplay!). These people log on regularly and are always trying their best to make Scattergoods a great place to play.
– MudConnector.Com Review (Archived) by Addison on Jan 19, 2004
If you like geckos, pant wearing chickens, monsters from under the bed, and out of control waffle makers, than this is definitely the place you want to be! Scattergood is a highly creative roleplaying atmosphere that has a way of tickling your funny bone while also providing serious roleplay. Two in one is a very rare find, but it couldn't come from a friendlier environment than what this excellent MU has to provide.
– MudConnector.Com Review (Archived) by Cleo Bryson on Sep 26, 2003