I would just like to start this review by saying this is by far the BEST Cyberpunk RPG MOO experience you will ever experience. With a strong player-base exceeding over 30+ characters daily, and the strongest active Admin ranging from Gods, Wizards, and GameMasters, that I have ever seen, period. The codebase is extremely easy to get used to, and the helpfile database both In-Game and on the WebPage are that of no other. These next few categories are just -some- of the highlights this place has to offer, I'll try to keep it simple; Weapons & Armor: Everything you can possibly imagine, ranging from 2mm, 6mm, 9mm, 10mm, 12mm, 10 gauge, 12 gauge, .44, .357 to rocket launchers, gas grenades, napalm grenades, anti-vehicle mines, swords, knives, sub-machine guns, assault rifles, chainsaws, (some cybernetic implanted weapons, I will explain later. For armor, there is also everything under the sun, from combatmesh bodysuits, various armored trenchcoats, kevlar helmets, bulletproof vests, and many many more that have been customized (redescribed and renamed) by different players throughout the years. Stats/Skills/Advantages: This list could also go on for awhile, I'll list a few for whoever out there doesn't want to check the webpage. Stats are Strength, Endurance, Dexterity Agility, Intelligence, Willpower, Empathy, and Perception. Some of the Skills include, Shock, Dodge, Stealth, Pistol, Swords, SMG, Rifle, Knives, Decking, Programming, Electronics, Mechanics, Thievery, Lockpick, Pilot, Driver, Gunner, Biker, Scavenging, Melee, Offensive Martial Arts, Defensive Martial Arts. Following that is a huge list of Advantages, Which there is tons, a whole bunch of different languages, fighting styles like KungFu, MuayTai, TaeKwonDo, Akijutsu, Savate, And other advantages that help with skills, like Detective Training, Assault Driver, Corp Driver,..Much more are available. Cybernetic Implants: These implants, some expensive, some very cheap, can be used for many different purposes, they can make you extremely smart, fast on your feet, very strong, or even armor that is placed under your skin. And many implants are weapons, here are a few, Razorclaws, Molydenum Bonespurs, Monofiliment Thumb-Wires, Lykos Sidearms. The list seriously continues, lots of rare and unseen implants still waiting to be purchased. Vehicles: There is an incredible amount of vehicles in the game as well. All within decent price range. All which can be destroyed and repaired by mechanics and weapons/security systems installed my Electritians. There are many different bikes, one-seaters, two-seaters, pretty sure I saw one with a side-car too, at some point. All bikes can be used in combat, but be warned, if your bike blows up with you on it, it's not pretty. There are also larger land-vehicles, like a Ford-Mustang, a Limo, Hummers, Baja Buggies, Hovercrafts and large AV's are also available, both land and sky vehciles can be piloted by one, and a gunner could be using the radar systems for target-locking the weapons. CyberSphere a futuristic, Cyberpunk RPG MOO. Please, I know character-generation may be frustrating at times, but if you take your time, read the Theme, History, and TimeLine on webPage,...
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