GenericMUD
Fantasy-themed MUD (Multi-User Dungeon) founded in 2001.
Ranked 620th of 745 worlds statistically.
Ranked 285th of 342 worlds in the Fantasy genre statistically.
Address:

Db Size:
(Unknown)

Players Connected:
0 (estimate)

Maximum Connected:
(Unknown)
Status:
UP

Version:
Unknown

Average Connected:
0 (estimate)

Minimum Connected:
(Unknown)
Connection Screen


You are banned from GenericMUD based on this criteria:
(username@address OR just address, * is wildcard):
*@*.hlrn.qwest.net
You are connected from:
@97-118-171-189.hlrn.qwest.net
If this ban doesn't match up with your username/host, or you need clerification
why your username/host is banned, feel free to e-mail aod@genericmud.com
Goodbye.
Description
Generic Mud is one of the oldest muds on the internet, continually running for over 6 years now. We offer a massive world, with 2 different time era universes, and a enourmous astral plane. 50 player levels, 13 classes and 12 Races allow the players to chose thier own level of challenge and excitement. We run quests on a dialy basis, and have some of the most challenging areas anywhere. Areas like Hell and The Barony which are famous for thier sheer terror excitement. This is no chat mud, the play is fast and furious.
- The Mud Connector (1997)

Codebase:
DikuMUD [1]
Diku [3]

Theme:
Dungeons-n-Dragons(somewhat) [3]

Category:
Uncategorized worlds [2]

Description:
Generic Mud is one of the oldest muds on the internet, continually running for over 6 years now. We offer a massive world, with 2 different time era universes, and a enourmous astral plane. 50 player levels, 13 classes and 12 Races allow the players to chose thier own level of challenge and excitement. We run quests on a dialy basis, and have some of the most challenging areas anywhere. Areas like Hell and The Barony which are famous for thier sheer terror excitement. This is no chat mud, the play is fast and furious. [1]
Anything goes at GenericMUD. Player killing is allowed in specific areas. We have a very large world that caters to just about everyone. From medievil fantasy, to recent past, to present, to future. Come give us a try, you won't be disappointed! [2]
GenericMUD is a heavily modified Dikumud that is also one of the oldest Dikumud's out there. We are a hardcore, challenging mud. We offer 12 races, 13 classes, large world with original areas, tons of spells and skills, Pueblo enhancements, Player killing outside of the main town, Chaos quests, Enhanced combat system including critical hits and fumble rolls, and many other things that you will enjoy finding on your own or with the help of some friends. We do not strictly enforce roleplaying, but it is allowed. Everything goes at GenericMUD, and our world has many different places in different times ranging from medieval days to present and future. We are at genericmud.com port 4000. Hope to see you there! [3]

  1. MUDConnector.Com
  2. Pueblo/UE World List
  3. Mud Magic
Lotherius' 5 Minute Mud Review: ---------------------------------------------- Caveat: My opinion based on first impressions. ---------------------------------------------- GenericMUD (GenericMUD.com 4000) Codebase: Apparently Diku. Size : 7701 Rooms Players : Only myself visible. Good: 1) Pueblo Support 2) Credits Visible on the opening screen. 3) Race/Class help available 4) Gives directions to newbies up front. 5) Decent number of areas. 6) They seem to have detailed weather code installed. 7) Ranged weapons. A good feature that is on surprisingly few muds. Bad: 1) No new prompt after *** Press return on race/class helpfile during creation, results in That is not a race! after you follow the instructions and hit return. Minor, but still, it's a detail. 2) Enabling colour requires typing auto color. No helpfiles were found about this under color, colour or ansi. 3) Requires Rent. Saving grace is that it tells you exactly where to go to rent. 4) Subsequent logins ask for screen lines and widht every time. Couldn't this be saved? 5) When you turn on autoexits, the ansi code gets broken sometimes, so you see a 7m after the exits, and yellow colour bleeds out. 6) Many of them are stock areas. 7) Pueblo commands are are broken as well in several places (I know, not an issue for most people). Typos. 9) You receive 378 exp, and need -201 exp for level 2. (self explanatory) 10) Several of the helps listed when you type help do not exist. 11) The areas I saw break several rules of good area-writing. They address the player directly, telling them what they feel and do. If you're looking for high-quality writing, pass. My opinion: At first I was inclined to say it was really horrible. However, I had to back away for a bit and realize not everyone likes the same things I do. If you're an old-time gamer, and looking for a mud that takes you back to some basics without all the gadgetry of many newer muds, then this one might be for you. There are lots of classes and races to choose from, but the game doesn't look like snippet-heaven like some do. However, if you're looking for a modern MUD with the kind of features users have come to expect in the last 5 years, then this isn't the mud for you. Lotherius' Game Rating: Pass. You've seen it before.
MUD Magic Review (Archived) by on Jun 1, 2003