IceWind is first of all a very friendly place. Players and wizards/arches are extremely helpful and friendly, so as a newbie all you have to do is ask, and you can be sure they will help you out with what ever you want/need to know. Also, the world of IceWind is in constant growth, new areas and kingdoms are implemented very often, and so you always discover something new. Icewind is a fun place to explore, you always stumble over a new secret or two when exploring somewhere new and exciting! Doing quests is a great way to start out your adventuring career, both for knowledge of the mud's areas, to experience(gaining levels), figuring out where the different guilds(clans) are located, and earning money. Later on, as you advance your levels and become more experienced, you can start to do more advanced and more difficult quests. Slay more and more fearsome creatures, and you get cooler and cooler equipment. ;-) Also, when you pass level 20, and you have gathered up enough quest points, then you may become a wizard(if you choose to) in the world of IceWind, to help build and expand our great world. You will be granted a tower of your own, where you start out building/creating your own monsters, areas, equipment, quests or even guilds/clans. Any wizard will tell you, that creating your own areas, and watching mortals go out exploring them/dying, is extremely fun and rewarding. At the moment, there are four guilds(clans) in play: -The Warmongers, a clan of bloodthirsty warriors with great attacking skills. -The Shadowmages, a guild of powerful mages of the night, with a _lot_ of different spells and skills, both in attacking, exploring(teleporting), healing, and defense. They are quite nasty at mind, and do enjoy killing those goodie-two-shoes creatures. ;-) -The Ring of Steel, a guild of powerful knights and warriors, that mainly focus their defensive powers. They are noble players, that seek to vanquish all evil! -The Lemurian guild, a guild that teaches the magic of the elements and mother nature. They have very powerful offensive spells, and are skilled healers. And quite a few more guilds are in development. But this is only a small part of all there is to see, learn, experience in the world of IceWind. The MUD itself is highly addictive, at the moment there are about 20-25 players playing actively on the MUD, and we hope to recruit more every day, so stop by, and take your time to look around. It is a most enjoyable game, with friendly people, great skills and spells, with fearsome beasts to slay and great quests to solve!
– MudConnector.Com Review (Archived) by Akilles on Jan 26, 2005