I first came across Mordor through Mud Connector in the hope that it would give a genuine JRR Tolkien Lord of the Rings style universe. It did not disappoint. On top of that, it has multiclasses, in what at first glance appeared to be an improvement on other muds. You have to pick all of the 5 classes, simply placing them in your order of preference. Then you gain levels more quickly in your first class than your second class, and so forth down the line. Mordor has a relatively good newbie area, and gaining levels is really easy. You can gain in each individual class using 'autolevel' to automatically gain, or else you can choose which to gain in with the gain command. On top of individual levels, you also have an overall level. For example you may be level 100 cleric, level 40 mage, level 22 warrior, level 15 ranger and level 3 thief, but your overall level is level 30. Unlike other muds, Mordor goes further with the second (and later) classes by giving a lower level of skill proficiency through training depending on the level. On top of that (something that wasn't made clear initially) the skills cannot be gained very easily through use, and there is a definite cap on how high they can ever be trained through use. Thus if you have warrior in a later class, you will never be able to hit well with enhanced damage. Thus, whilst in theory you can multiclass, in reality they are only lesser classes, not true multiclasses. Warriors are still warriors, but can, in a pinch, cast sanctuary on themselves and even heal themselves. Thus you are really single class, or perhaps dual class, but with a few extra things as well. The questing system is such that you are not even allowed to quest until you are a very high level, about level 30 overall, and even then you get only 1 or 2 quest points for what are very difficult quests, with quest items costing several hundred - several thousand points each, thus making questing seem virtually pointless. At higher levels, however, questing becomes easier, and on top of that, as a reward for the easier questing, you get MORE points! Quests at level 100 can get 80 points per quest and be relatively simple while quests at level 30 can be nearly impossible for 1 point. You also get a set number of training points per character, which expires after level 5. But don't despair because you can gain stat points through quest points - just a mere 22,000 quest points per stat point. Based on a high level character getting 80 quest points per quest, that's a mere 300 or so quests for you to complete - which means just 6 months of questing for ONE stat point! Talk about difficult! Most people train stats so that for all 5 stats they are about the same level, 17 or and...
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