ShadowMUD
Fantasy-themed LpMUD (Multi-User Dungeon).
Ranked 123rd of 785 worlds statistically.
Ranked 55th of 355 worlds in the Fantasy genre statistically.
Address:

Db Size:
(Unknown)

Players Connected:
13 (40 minutes ago)

Maximum Connected:
20 (last 30 days)
Status:
UP

Version:
MudOS

Average Connected:
12 (last 60 days)

Minimum Connected:
2 (last 30 days)
Connection Screen



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There are currently 10 users logged into ShadowMUD.

Am                Brutus            Cuddledragon      Enter             
Fizzle            Left              One               Perno             
Recluse           Rmp               

        Driver: FluffOS v2.28.2    Mudlib: Nightmare/ShadowLib 3.2.2/0.5.       
Questions? Concerns? Problems logging in? Mail shadowmudii@hotmail.com.

What name would you like to use?
Enter your character's name (or 'new' for a new character): 
Description
700 years have passed since Ridorthu awakened the Power. Though the war was won and the Power defeated for a time, other Powers have found our quiet realm and even now mass upon our borders. Let us defeat these new enemies without awakening the most ancient one. Travel the land of Caspia and fight back the hordes threatening civilization while exploring islands and exotic locations. ShadowMUD has a rich history and a loyal player base dating back to 1994. Its areas are expanding, restoring familiar places from previous versions and adding exciting new features. We offer a subclassing system allowing dozens of skill focus combinations, and many dozens of class spells and commands. ShadowMUD also offers a webclient that supports triggers, aliases, and basic...
Read more at MUDConnect.Com

Links
Average Players Connected By Hour
Average Players Connected By Week
Average Players Connected By Day
Average Players Connected By Season
Language:
English [1]

Codebase:
LP [1]

Location:
USA [1]

Theme:
Fantasy [1]

Description:
700 years have passed since Ridorthu awakened the Power. Though the war was won and the Power defeated for a time, other Powers have found our quiet realm and even now mass upon our borders. Let us defeat these new enemies without awakening the most ancient one. Travel the land of Caspia and fight back the hordes threatening civilization while exploring islands and exotic locations. ShadowMUD has a rich history and a loyal player base dating back to 1994. Its areas are expanding, restoring familiar places from previous versions and adding exciting new features. We offer a subclassing system allowing dozens of skill focus combinations, and many dozens of class spells and commands. ShadowMUD also offers a webclient that supports triggers, aliases, and a basic automapper. [1]
adventures in Kieron with Ore and the gang. [2]

  1. MUDConnector.Com
  2. Zuggsoft MUD List
Time Connected Note
40m ago 13 players
1h ago 13 players
2h ago 13 players
3h ago 13 players +4 players
4h ago 9 players 2 players left, and Nitupsar and Ren connected
5h ago 9 players Aim connected
6h ago 8 players -1 player
7h ago 9 players
8h ago 9 players
9h ago 9 players Pagan connected
10h ago 8 players
11h ago 8 players
12h ago 8 players Icewolfz connected
13h ago 7 players
14h ago 7 players
15h ago 7 players
16h ago 7 players
17h ago 7 players +1 player
18h ago 6 players -1 player
19h ago 7 players Pagan left
20h ago 8 players Pagan connected
21h ago 7 players
22h ago 7 players -6 players
23h ago 13 players
1d ago 13 players +5 players
ShadowMUD began in 1994, underwent a major transformation in 1999, and disappeared after a major crash in 2006 when the admin abandoned it. Since then, it has been pieced back together from logs and memories, resulting in a mud that faithfully recreates the look and feel of the old mud in its areas and NPCs. It was opened for playtesting in 2007, and fully opened for permanent play in February of 2011 after a reset of the playtesting characters. Shadow is blessed with a small number of dedicated and talented immortals who are faithfully re-creating the world while avoiding the stifling approach of the previous administration. New areas are being added regularly, as well as new commands. The level cap is now 100 instead of 50, and subclassing has been reworked. Shadow has a number of dedicated current players, and a huge number of former players we very much hope will come back to visit... and stay.
MudConnector.Com Review by on Aug 4, 2011