ShadowMUD
Fantasy-themed LpMUD (Multi-User Dungeon).
Ranked 120th of 779 worlds statistically.
Ranked 55th of 350 worlds in the Fantasy genre statistically.
Address:

Db Size:
(Unknown)

Players Connected:
15 (35 minutes ago)

Maximum Connected:
23 (last 30 days)
Status:
UP

Version:
MudOS

Average Connected:
12 (last 30 days) ▲9%

Minimum Connected:
4 (last 30 days)
Connection Screen



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There are currently 10 users logged into ShadowMUD.

Am                Brutus            Cuddledragon      Enter             
Fizzle            Left              One               Perno             
Recluse           Rmp               

        Driver: FluffOS v2.28.2    Mudlib: Nightmare/ShadowLib 3.2.2/0.5.       
Questions? Concerns? Problems logging in? Mail shadowmudii@hotmail.com.

What name would you like to use?
Enter your character's name (or 'new' for a new character): 
Description
700 years have passed since Ridorthu awakened the Power. Though the war was won and the Power defeated for a time, other Powers have found our quiet realm and even now mass upon our borders. Let us defeat these new enemies without awakening the most ancient one. Travel the land of Caspia and fight back the hordes threatening civilization while exploring islands and exotic locations. ShadowMUD has a rich history and a loyal player base dating back to 1994. Its areas are expanding, restoring familiar places from previous versions and adding exciting new features. We offer a subclassing system allowing dozens of skill focus combinations, and many dozens of class spells and commands. ShadowMUD also offers a webclient that supports triggers, aliases, and basic...
Read more at MUDConnect.Com

Links
Average Players Connected By Hour
Average Players Connected By Week
Average Players Connected By Day
Average Players Connected By Season
Language:
English [1]

Codebase:
LP [1]

Location:
USA [1]

Theme:
Fantasy [1]

Description:
700 years have passed since Ridorthu awakened the Power. Though the war was won and the Power defeated for a time, other Powers have found our quiet realm and even now mass upon our borders. Let us defeat these new enemies without awakening the most ancient one. Travel the land of Caspia and fight back the hordes threatening civilization while exploring islands and exotic locations. ShadowMUD has a rich history and a loyal player base dating back to 1994. Its areas are expanding, restoring familiar places from previous versions and adding exciting new features. We offer a subclassing system allowing dozens of skill focus combinations, and many dozens of class spells and commands. ShadowMUD also offers a webclient that supports triggers, aliases, and a basic automapper. [1]
adventures in Kieron with Ore and the gang. [2]

  1. MUDConnector.Com
  2. Zuggsoft MUD List
Time Connected Note
35m ago 15 players +6 players
1h ago 9 players
2h ago 9 players 1 player left, and Kazynn and Noatak connected
3h ago 8 players -2 players
4h ago 10 players
5h ago 10 players +1 player
6h ago 9 players Ahzaur connected
7h ago 9 players Kazynn connected
8h ago 8 players
9h ago 8 players Doji left
10h ago 8 players 1 player left and Doji connected
11h ago 9 players
12h ago 9 players Rafferty left
13h ago 10 players -2 players
14h ago 12 players Rafferty connected
15h ago 11 players 1 player left and Nova connected
16h ago 11 players +2 players
17h ago 9 players 1 player left and Pagan connected
18h ago 9 players
19h ago 9 players
20h ago 9 players
21h ago 9 players
22h ago 9 players Doji connected
23h ago 9 players +1 player
1d ago 8 players Icewolfz connected
ShadowMUD began in 1994, underwent a major transformation in 1999, and disappeared after a major crash in 2006 when the admin abandoned it. Since then, it has been pieced back together from logs and memories, resulting in a mud that faithfully recreates the look and feel of the old mud in its areas and NPCs. It was opened for playtesting in 2007, and fully opened for permanent play in February of 2011 after a reset of the playtesting characters. Shadow is blessed with a small number of dedicated and talented immortals who are faithfully re-creating the world while avoiding the stifling approach of the previous administration. New areas are being added regularly, as well as new commands. The level cap is now 100 instead of 50, and subclassing has been reworked. Shadow has a number of dedicated current players, and a huge number of former players we very much hope will come back to visit... and stay.
MudConnector.Com Review by on Aug 4, 2011