Veritas Star Wars MUD
Star Wars-themed MUD (Multi-User Dungeon) open from 2009 to 2024.
Address:

Db Size:
(Unknown)

Players Connected:
(N/A)

Maximum Connected:
0 (final 30 days)
Status:
DEAD (2 months)

Version:
Unknown

Average Connected:
0 (final 30 days)

Minimum Connected:
0 (final 30 days)
Connection Screen



                            Almaren
    A derivation of the old classics Eltanin and Challenger.
                            HnS 1.0

Diku Mud was created by some badass Danes named:
Hans Henrik St{rfeldt, Katja Nyboe, Tom Madsen,
Michael Seifert, and Sebastian Hammer.

Read "help newbie" for info on what to kill first.

What name do you wish to enter the realm with? 
Description
We are a very new MUD, currently looking for builders/coders and individuals who can collaborate with the admin team on new and cool ideas for the game. It is based on the Star Wars: Rise In Power game, which I played a while back when it was running. The general idea I have in mind is to create new planets, new ships, add lots more code.. here's an outline of what I have in mind: - create special areas with very tough NPCs and puzzles that you have to solve, like in legend of zelda. You'd have to group to enter these areas as well, we might have to code a grouping/loot distribution system. - create new technology, such as transporters that allow cargo and people to be transported between orbitting ships and planets. - we could create defined roles so that players would have more of an idea what to do in the game. There are already classes like pilot, smuggler, combat... but we could elaborate upon them: mercenary, bodyguard, intelligence officer, cargo transporter, diplomatic envoy, etc. - We will work together to make the best possible gaming experience for our players! - By the way, I have checked items in this MUD entry that are not necessarily in the game at this time. However, I do plan to add them eventually. If you are a player, feel free to join our game at any time. Since we're using a well developed codebase, there's lots to do. Enjoy!
- The Mud Connector (2013)

Average Players Connected By Week
Average Players Connected By Season
Language:
English [1]

Created:
October, 2009 [1]

Codebase:
codebase is SWFOTEFUSS, derived from SMAUG [1]

Location:
USA [1]

Server Type:
Smaug [1]

Theme:
science fiction - Star Wars [1]

Description:
We are a very new MUD, currently looking for builders/coders and individuals who can collaborate with the admin team on new and cool ideas for the game. It is based on the Star Wars: Rise In Power game, which I played a while back when it was running. The general idea I have in mind is to create new planets, new ships, add lots more code.. here's an outline of what I have in mind: - create special areas with very tough NPCs and puzzles that you have to solve, like in legend of zelda. You'd have to group to enter these areas as well, we might have to code a grouping/loot distribution system. - create new technology, such as transporters that allow cargo and people to be transported between orbitting ships and planets. - we could create defined roles so that players would have more of an idea what to do in the game. There are already classes like pilot, smuggler, combat... but we could elaborate upon them: mercenary, bodyguard, intelligence officer, cargo transporter, diplomatic envoy, etc. - We will work together to make the best possible gaming experience for our players! - By the way, I have checked items in this MUD entry that are not necessarily in the game at this time. However, I do plan to add them eventually. If you are a player, feel free to join our game at any time. Since we're using a well developed codebase, there's lots to do. Enjoy! [1]

  1. MUDConnector.Com